1
0
Fork 0
Commit graph

204 commits

Author SHA1 Message Date
Piegames
b034e23fd6 Make tile positions relative 2018-04-22 16:47:33 +02:00
Piegames
d85e4f6371 Player movement now FEELS GOOD (TM) 2018-04-22 16:32:42 +02:00
Piegames
fe9705b77e Remove start and end room from rooms list 2018-04-22 16:27:31 +02:00
Unknown
95c9f7aa1d Beautify | Cleanup 2018-04-22 16:20:25 +02:00
Unknown
308dcc8281 Format generation code | Move GenerationProcessor 2018-04-22 16:14:10 +02:00
Unknown
d305464ee0 Readd TileType enum 2018-04-22 16:05:05 +02:00
Unknown
01587d8172 Merge remote-tracking branch 'origin/MapGeneration' 2018-04-22 16:02:23 +02:00
Unknown
5739f3dfb5 Refactor Room | Objective | Entity | Door Interaction | Code format | clean up 2018-04-22 15:59:14 +02:00
Piegames
b93b96aac3 Procedural level generation 2018-04-22 14:11:20 +02:00
Piegames
91becdbdec C# world generation (BROKEN) 2018-04-22 13:51:56 +02:00
Unknown
5f391b8361 Merge branch 'master' into MapGeneration 2018-04-22 12:53:47 +02:00
Jan
4e17aefb34 healthbar now calculates based on percentage of live 2018-04-22 12:52:43 +02:00
Jan
8660075e08 reverted to old CodeDev Scene 2018-04-22 12:07:17 +02:00
Jan
46652c0a6b healthbar now tracks players health 2018-04-22 11:49:15 +02:00
Saibotk
05602258ff WIP Room enter detection 2018-04-22 11:27:09 +02:00
Saibotk
d737457101 Add Rock tile prefabs 2018-04-22 09:37:35 +02:00
Saibotk
ea3d46c4f5 Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
2018-04-22 05:57:26 +02:00
Saibotk
f2af761722 Merge remote-tracking branch 'origin/MapGeneration' into MapGeneration 2018-04-22 02:24:09 +02:00
Saibotk
50d76e7ec2 GenerationProcessor 2018-04-22 02:23:13 +02:00
ALoTron
143ce8ddc9 First enemy. KI WIP 2018-04-22 02:07:00 +02:00
Piegames
755ad3a35c Merge branch 'master' into MapGeneration 2018-04-22 02:03:57 +02:00
Jan
c16c248bd6 add basics for healthbar system 2018-04-22 01:17:45 +02:00
Jan
ecda05da04 add gameover UI 2018-04-22 00:23:45 +02:00
Jan
b39d70af7e move ButtonActions to UIController 2018-04-22 00:23:45 +02:00
Jan
ebe2e18432 made player movement smoother fix #2 2018-04-21 22:09:36 +02:00
Jan
1f24c2aa74 add basic title screen and changed buildorder 2018-04-21 20:54:58 +02:00
Unknown
0bb31fb823 HP 2018-04-21 20:53:48 +02:00
Unknown
c604f6e4e6 Some UI 2018-04-21 20:47:50 +02:00
ALoTron
15e6166e5b Added Camera Movement 2018-04-21 20:19:06 +02:00
Jan
5c3552d1a0 collision now uses 2d colliders 2018-04-21 20:13:58 +02:00
Piegames
bb476cc969 Room 2018-04-21 19:50:50 +02:00
Jan
5c30563dcc add collision for player 2018-04-21 19:50:12 +02:00
Saibotk
9a8c3858c1 Player spawning in start room | Player class | Objective usage changed 2018-04-21 18:45:26 +02:00
Jan
7b684c1800 add trigger to door prefab 2018-04-21 18:22:56 +02:00
Piegames
0abad3bc57 Brake 2018-04-21 18:19:53 +02:00
ALoTron
bd9f61a671 Done some Stuff, and some more ... 2018-04-21 17:27:28 +02:00
Piegames
09116b9b54 DRIFTING! 2018-04-21 17:22:29 +02:00
ALoTron
8b37d990ee Added Mob-Entity 2018-04-21 16:55:39 +02:00
Jan
3945779433 Merge branch 'master' of https://github.com/saibotk/Bildschirmflausch.LD41 2018-04-21 16:26:39 +02:00
Jan
f0899aa54e Merge branch 'master' of https://github.com/saibotk/Bildschirmflausch.LD41 2018-04-21 16:26:25 +02:00
Jan
eb8786a30a add change of collision for door, moved player to prefab 2018-04-21 16:24:58 +02:00
ALoTron
4fc1be09f9 Fixed Constructor-error in Collectable 2018-04-21 16:23:37 +02:00
ALoTron
8f8c5b5fb4 Added Collectable 2018-04-21 16:20:38 +02:00
ALoTron
c23cbe44b9 Revert Entity-spawn 2018-04-21 16:18:16 +02:00
Unknown
fc39fd726b Room fix 2018-04-21 16:13:59 +02:00
ALoTron
1ef7a24142 Added entity-spawn and kill 2018-04-21 16:12:04 +02:00
ALoTron
b1e5daac90 Fixed Object 2018-04-21 15:48:26 +02:00
Jan
291448a7a2 Merge branch 'master' of https://github.com/saibotk/Bildschirmflausch.LD41 2018-04-21 15:42:26 +02:00
Jan
ce9f12ce67 added player movement physics and player prefab 2018-04-21 15:41:41 +02:00
Unknown
d9b5558af1 Room and Door 2018-04-21 15:39:48 +02:00