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Entities
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
Generation
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Procedural level generation
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2018-04-22 14:11:20 +02:00 |
Objectives
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
CameraControl.cs
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
CameraControl.cs.meta
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Added Camera Movement
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2018-04-21 20:19:06 +02:00 |
Door.cs
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
Door.cs.meta
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Room and Door
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2018-04-21 15:39:48 +02:00 |
EnemyAI.cs
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
EnemyAI.cs.meta
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First enemy. KI WIP
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2018-04-22 02:07:00 +02:00 |
Entities.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
GameController.cs
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Merge remote-tracking branch 'origin/MapGeneration'
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2018-04-22 16:02:23 +02:00 |
GameController.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
Generation.meta
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C# world generation (BROKEN)
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2018-04-22 13:51:56 +02:00 |
GenerationProcessor.cs
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GenerationProcessor
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2018-04-22 02:23:13 +02:00 |
GenerationProcessor.cs.meta
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GenerationProcessor
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2018-04-22 02:23:13 +02:00 |
HealthbarController.cs
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
HealthbarController.cs.meta
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add basics for healthbar system
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2018-04-22 01:17:45 +02:00 |
Objectives.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
PlayerMovement.cs
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
PlayerMovement.cs.meta
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added player movement physics and player prefab
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2018-04-21 15:41:41 +02:00 |
Room.cs
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Readd TileType enum
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2018-04-22 16:05:05 +02:00 |
Room.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
UIController.cs
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
UIController.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |