First enemy. KI WIP
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5 changed files with 702 additions and 52 deletions
208
Assets/Prefabs/Enemy.prefab
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208
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36
Assets/Scripts/EnemyAI.cs
Normal file
36
Assets/Scripts/EnemyAI.cs
Normal file
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@ -0,0 +1,36 @@
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using System.Collections;
|
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using System.Collections.Generic;
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using UnityEngine;
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public class EnemyAI : MonoBehaviour {
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[SerializeField]
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private GameObject victim;
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[SerializeField]
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private GameObject agressor;
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[SerializeField]
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private float speed = 1;
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[SerializeField]
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private float rotaionSpeedWIP = 1;
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|
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/*
|
||||
* Die destructive dumme deutsche Dungeon Diktator Drifter DLC Debakel Distribution Dokumentations - Druck Datei
|
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* */
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update ()
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{
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// movement
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agressor.transform.Translate (Vector3.Scale ((victim.transform.position - agressor.transform.position).normalized, new Vector2 (speed, speed)));
|
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|
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// rotation
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}
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}
|
11
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11
Assets/Scripts/EnemyAI.cs.meta
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Loading…
Add table
Reference in a new issue