Saibotk
55d6feae55
Add / Implement FinishObjective
2018-04-23 14:59:34 +02:00
Piegames
5355bbb303
Merge branch 'PiegamesDev'
2018-04-23 14:52:01 +02:00
Triceraptodactyl
2f7bd05705
References set
2018-04-23 14:39:10 +02:00
Unknown
f685447462
bgm starts after camfocus now
2018-04-23 14:38:09 +02:00
Piegames
1f1e62500b
Meta things
2018-04-23 14:36:00 +02:00
Triceraptodactyl
f93a301c23
Türen werden Korrekt angezeigt
2018-04-23 14:33:27 +02:00
Unknown
8a4103de5b
Added Sfxdata to audiocontrol
2018-04-23 14:26:55 +02:00
Unknown
04f7f72fe3
added prototype bgm to game
2018-04-23 14:23:48 +02:00
Jan
4549d17204
add win UI
2018-04-23 13:38:35 +02:00
Saibotk
7914198bcb
Simple sounds added
2018-04-23 01:47:07 +02:00
Saibotk
9848086d6e
Scorpion | Enemy now attacks
2018-04-23 01:25:50 +02:00
Saibotk
838c0a229d
Merge remote-tracking branch 'origin/Sound'
2018-04-23 00:32:06 +02:00
Unknown
74f2d06be8
added control for sfx
2018-04-23 00:29:44 +02:00
Saibotk
b39dbdf231
Scorpion Prefab
2018-04-23 00:25:37 +02:00
Saibotk
9e29c2f82c
Merge remote-tracking branch 'origin/master' into SaibotkDev
2018-04-22 23:59:49 +02:00
Saibotk
83e54fb772
Entity uses Attack
...
Player shoots bullets
2018-04-22 23:50:39 +02:00
Jan
d121d625a8
add new UI to CodeDev scene
2018-04-22 22:39:32 +02:00
Jan
f1b85a6fcd
added script to MessageUI
2018-04-22 20:55:29 +02:00
Saibotk
2b2bcbb7ed
First try at ParticleSystem for car | Tile render layer set to object
2018-04-22 20:31:00 +02:00
Piegames
7029f346e3
Should have fixed doors
...
But they are still broken
2018-04-22 20:00:43 +02:00
Jan
4119fdb2c6
notification system with UI
2018-04-22 19:09:27 +02:00
Saibotk
9aa0f1f428
fix borders in tiles
2018-04-22 18:00:57 +02:00
Saibotk
dac3894a8c
Set UI Sprites to point filtering | reposition Healthbar
2018-04-22 17:59:00 +02:00
Saibotk
e35c70e002
Generation integration Part 1
...
Fix Texture Unit size
Added Root tags
Fixed NullPointers
Todo:
- Fix sprite rotation
- Fix processing of hallways
- Put doors in their own root GameObject
2018-04-22 17:52:20 +02:00
Unknown
70002ef45c
Tile prefabs | Tile prefabs in GameController
2018-04-22 17:03:53 +02:00
Unknown
5739f3dfb5
Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
2018-04-22 15:59:14 +02:00
Jan
e487e1038d
redid Healthbar UI
2018-04-22 12:12:54 +02:00
Jan
8660075e08
reverted to old CodeDev Scene
2018-04-22 12:07:17 +02:00
Jan
46652c0a6b
healthbar now tracks players health
2018-04-22 11:49:15 +02:00
Saibotk
3dd472d7e3
Fix Texture references
2018-04-22 11:40:19 +02:00
Saibotk
ea3d46c4f5
Door placeholder | dumb Dmg logic | Changed room / objective logic |...
...
Extended game starting logic
2018-04-22 05:57:26 +02:00
Saibotk
fd7ac485a6
Fix #7 Decouple UI from Room
2018-04-22 04:30:01 +02:00
Jan
ecda05da04
add gameover UI
2018-04-22 00:23:45 +02:00
Jan
6be4f03e6a
fixes to CodeDEV scene
2018-04-21 20:06:58 +02:00
Jan
3cb311f614
Merge remote-tracking branch 'origin/master'
2018-04-21 20:04:22 +02:00
Jan
7b7e5c1d18
add new walls to scene
2018-04-21 19:48:37 +02:00
Saibotk
f4d87b156a
Player bounds
2018-04-21 19:25:19 +02:00
Saibotk
0dfcf759fb
Starting room door
2018-04-21 19:05:13 +02:00
Saibotk
9a8c3858c1
Player spawning in start room | Player class | Objective usage changed
2018-04-21 18:45:26 +02:00
Jan
947b6d4e84
updated door
2018-04-21 18:22:56 +02:00
Unknown
d9b5558af1
Room and Door
2018-04-21 15:39:48 +02:00
Unknown
ba963dd096
GameController basic structure
2018-04-21 13:10:01 +02:00