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Set UI Sprites to point filtering | reposition Healthbar

This commit is contained in:
Saibotk 2018-04-22 17:59:00 +02:00
parent 99d4083d30
commit dac3894a8c
5 changed files with 80 additions and 14 deletions

View file

@ -57,8 +57,8 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 30.000002, y: 10.000001}
newSize: {x: 30.000002, y: 10.000001}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
@ -101,12 +101,12 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 2a5e8139b6c000b45998af989fa679b7, type: 3}
m_Sprite: {fileID: 21300000, guid: 6e7545b35610da243b692db13fb3c380, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 30.000002, y: 10.000001}
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1

View file

@ -57,8 +57,8 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 10, y: 10}
newSize: {x: 10, y: 10}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
@ -101,12 +101,12 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 74350ee7cb1fc0c4e8c6880741e8c57d, type: 3}
m_Sprite: {fileID: 21300000, guid: 79d2e82f1d7398f41aa2dd6501e9d21c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 10, y: 10}
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1

View file

@ -145,7 +145,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -521, y: -226.7}
m_AnchoredPosition: {x: 0, y: 0.000015258789}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &14910758
@ -723,7 +723,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 10}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -528.2, y: -230}
m_AnchoredPosition: {x: -6.9, y: -3.2}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.06, y: 0.06}
--- !u!114 &623293249
@ -1114,8 +1114,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0.1, y: 0.15}
m_AnchoredPosition: {x: 516.5, y: 237.5}
m_SizeDelta: {x: 1033, y: 475}
m_AnchoredPosition: {x: 444.6, y: 237.5}
m_SizeDelta: {x: 889.2, y: 475}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1335574730
MonoBehaviour:

View file

@ -29,7 +29,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -1
wrapU: 1
@ -67,6 +67,39 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []

View file

@ -29,7 +29,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
filterMode: 0
aniso: -1
mipBias: -1
wrapU: 1
@ -67,6 +67,39 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []