1
0
Fork 0
Commit graph

204 commits

Author SHA1 Message Date
Triceraptodactyl
141760055f Merge branch 'master' into PiegamesDev 2018-04-23 13:24:17 +02:00
Jan
331024e8bb add R as restart Button when dead 2018-04-23 13:18:17 +02:00
Triceraptodactyl
9039088561 Merge remote-tracking branch 'origin/master' 2018-04-23 13:01:34 +02:00
Triceraptodactyl
b9370bc560 GenerationProcessor rewrite 2018-04-23 13:00:47 +02:00
Unknown
42bf9150ae LoopingFix 2018-04-23 03:13:42 +02:00
Unknown
3fd5637ec9 Added main(0.5) + some AudioControl 2018-04-23 02:37:57 +02:00
Saibotk
ae2395e614 Player spawns in the right room 2018-04-23 02:23:06 +02:00
Piegames
bf3ec6620e Player spawnpoint 2018-04-23 01:54:04 +02:00
Saibotk
7914198bcb Simple sounds added 2018-04-23 01:47:07 +02:00
Piegames
6118a32fc6 Spawnpoint 2018-04-23 01:46:28 +02:00
Piegames
4f24f39611 Paint ground below wall/rock 2018-04-23 01:32:20 +02:00
Saibotk
0ed78a8bce Merge remote-tracking branch 'origin/PiegamesDev' 2018-04-23 01:26:33 +02:00
Saibotk
9848086d6e Scorpion | Enemy now attacks 2018-04-23 01:25:50 +02:00
Piegames
fb94c320c8 Merge branch 'master' into PiegamesDev 2018-04-23 01:22:49 +02:00
Triceraptodactyl
60c6ff317b Rock Wall Fix 2018-04-23 01:21:35 +02:00
Piegames
1199d14774 Stones
A rock solid commit!
2018-04-23 01:16:25 +02:00
Saibotk
d741fddf3d Scorpion movement 2018-04-23 00:35:32 +02:00
Saibotk
838c0a229d Merge remote-tracking branch 'origin/Sound' 2018-04-23 00:32:06 +02:00
Unknown
74f2d06be8 added control for sfx 2018-04-23 00:29:44 +02:00
Piegames
336b57ae4e Even better walls 2018-04-23 00:27:44 +02:00
Saibotk
b39dbdf231 Scorpion Prefab 2018-04-23 00:25:37 +02:00
Saibotk
ff9e0a4597 Merge remote-tracking branch 'origin/PiegamesDev' 2018-04-23 00:04:13 +02:00
Saibotk
9e29c2f82c Merge remote-tracking branch 'origin/master' into SaibotkDev 2018-04-22 23:59:49 +02:00
Saibotk
788d87452d Collision for bullet 2018-04-22 23:59:13 +02:00
Saibotk
6a2c9787e7 Small scene | cam fixes 2018-04-22 23:50:55 +02:00
Saibotk
83e54fb772 Entity uses Attack
Player shoots bullets
2018-04-22 23:50:39 +02:00
Saibotk
f03c0f4469 Attack package
2 simple attack types 
IAttack interface
2018-04-22 23:49:43 +02:00
Piegames
c26844f74b Wände der Räume werden korrekt angezeigt
Gänge fehlen noch
2018-04-22 23:24:58 +02:00
Jan
7234c667e0 cleaned up UI and made improvements for scaling 2018-04-22 22:37:51 +02:00
Unknown
e76f819a0f Update BrakeBarController 2018-04-22 22:07:57 +02:00
Piegames
ede4f74a3a Rotation for straight wall 2018-04-22 21:40:02 +02:00
Piegames
b13a13cfde Added GenTile 2018-04-22 21:22:20 +02:00
Piegames
2c67b3ed23 Preparation for texture rotations 2018-04-22 21:07:09 +02:00
Piegames
59fbc56a55 Fixed doors and wall generation 2018-04-22 20:55:03 +02:00
Piegames
c5aa4cdf5b Made doors visible 2018-04-22 20:37:16 +02:00
Saibotk
2b2bcbb7ed First try at ParticleSystem for car | Tile render layer set to object 2018-04-22 20:31:00 +02:00
Unknown
830de89002 Merge remote-tracking branch 'origin/master' 2018-04-22 20:18:31 +02:00
Unknown
fb67c8d19f BrakeBarController 2018-04-22 20:18:18 +02:00
Jan
2b8630b552 fixes to the notification system 2018-04-22 20:10:40 +02:00
Piegames
7029f346e3 Should have fixed doors
But they are still broken
2018-04-22 20:00:43 +02:00
Saibotk
5a01e45f0c Added comments to unfinished code | Tile tags changed | WIP Spawnpoint 2018-04-22 19:43:29 +02:00
Jan
4119fdb2c6 notification system with UI 2018-04-22 19:09:27 +02:00
ALoTron
ef8c54e9a0 Started with interiorGeneration() WIP
feel free to continie
2018-04-22 18:23:05 +02:00
Saibotk
cb8425f9e1 Add Hallways | resize car 2018-04-22 18:17:44 +02:00
Saibotk
e35c70e002 Generation integration Part 1
Fix Texture Unit size
Added Root tags
Fixed NullPointers
Todo: 
- Fix sprite rotation
- Fix processing of hallways
- Put doors in their own root GameObject
2018-04-22 17:52:20 +02:00
Piegames
18c711d2c6 Fixed (?) DungeonGenerator
Could not test due to other exceptions
2018-04-22 17:23:34 +02:00
Saibotk
8ef8be5f17 Fix dat ... 2018-04-22 17:08:16 +02:00
Saibotk
87456a4787 GenerationProcessor made compatible | Fix missing ; | Basic Generation 2018-04-22 17:05:44 +02:00
Jan
eb1e15c52f enemys now rotate, close #16 2018-04-22 17:03:27 +02:00
Piegames
80232d1c27 Fixed while(true) in DungeonGenerator 2018-04-22 16:58:05 +02:00