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15 commits

Author SHA1 Message Date
Saibotk
e35c70e002 Generation integration Part 1
Fix Texture Unit size
Added Root tags
Fixed NullPointers
Todo: 
- Fix sprite rotation
- Fix processing of hallways
- Put doors in their own root GameObject
2018-04-22 17:52:20 +02:00
Saibotk
87456a4787 GenerationProcessor made compatible | Fix missing ; | Basic Generation 2018-04-22 17:05:44 +02:00
Unknown
01587d8172 Merge remote-tracking branch 'origin/MapGeneration' 2018-04-22 16:02:23 +02:00
Unknown
5739f3dfb5 Refactor Room | Objective | Entity | Door Interaction | Code format | clean up 2018-04-22 15:59:14 +02:00
Unknown
5f391b8361 Merge branch 'master' into MapGeneration 2018-04-22 12:53:47 +02:00
Jan
8660075e08 reverted to old CodeDev Scene 2018-04-22 12:07:17 +02:00
Jan
46652c0a6b healthbar now tracks players health 2018-04-22 11:49:15 +02:00
Saibotk
05602258ff WIP Room enter detection 2018-04-22 11:27:09 +02:00
Saibotk
ea3d46c4f5 Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
2018-04-22 05:57:26 +02:00
Saibotk
f2af761722 Merge remote-tracking branch 'origin/MapGeneration' into MapGeneration 2018-04-22 02:24:09 +02:00
Saibotk
50d76e7ec2 GenerationProcessor 2018-04-22 02:23:13 +02:00
Jan
ecda05da04 add gameover UI 2018-04-22 00:23:45 +02:00
Saibotk
9a8c3858c1 Player spawning in start room | Player class | Objective usage changed 2018-04-21 18:45:26 +02:00
Unknown
ba963dd096 GameController basic structure 2018-04-21 13:10:01 +02:00
Unknown
4321d89db5 Structure 2018-04-21 12:22:17 +02:00