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Bildschirmflausch-LD41/Assets/Scripts
2018-04-23 21:47:42 +02:00
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Entities Fixes #30 2018-04-23 21:25:35 +02:00
Generation Merge branch 'SaibotkDev' 2018-04-23 19:50:42 +02:00
Objectives Win with the flag 2018-04-23 19:39:37 +02:00
AudioControl.cs improved looping of mainbgm 2018-04-23 19:47:00 +02:00
AudioControl.cs.meta added control for sfx 2018-04-23 00:29:44 +02:00
BrakeBarController.cs BrakeBar zu UI hinzugefügt (noch nicht funktional) 2018-04-23 21:14:04 +02:00
BrakeBarController.cs.meta First try at ParticleSystem for car | Tile render layer set to object 2018-04-22 20:31:00 +02:00
Bullet.cs Fixes #30 2018-04-23 21:25:35 +02:00
Bullet.cs.meta Entity uses Attack 2018-04-22 23:50:39 +02:00
CameraControl.cs Improved camera 2018-04-23 15:12:49 +02:00
CameraControl.cs.meta Added Camera Movement 2018-04-21 20:19:06 +02:00
Door.cs Door Animation 2018-04-23 19:39:18 +02:00
Door.cs.meta Room and Door 2018-04-21 15:39:48 +02:00
Entities.meta Structure 2018-04-21 12:22:17 +02:00
GameController.cs Merge branch 'TriceraptodactylDev' 2018-04-23 21:37:53 +02:00
GameController.cs.meta Structure 2018-04-21 12:22:17 +02:00
Generation.meta C# world generation (BROKEN) 2018-04-22 13:51:56 +02:00
HealthbarController.cs fixed HealthBar 2018-04-23 21:47:42 +02:00
HealthbarController.cs.meta add basics for healthbar system 2018-04-22 01:17:45 +02:00
NotificationManager.cs removed some debug messages 2018-04-23 21:47:42 +02:00
NotificationManager.cs.meta notification system with UI 2018-04-22 19:09:27 +02:00
Objectives.meta Structure 2018-04-21 12:22:17 +02:00
PlayerMovement.cs Player brake time 2018-04-23 21:30:31 +02:00
PlayerMovement.cs.meta added player movement physics and player prefab 2018-04-21 15:41:41 +02:00
Room.cs Use the sounds (broken) 2018-04-23 18:52:21 +02:00
Room.cs.meta Structure 2018-04-21 12:22:17 +02:00
UIController.cs BrakeBar zu UI hinzugefügt (noch nicht funktional) 2018-04-23 21:14:04 +02:00
UIController.cs.meta Structure 2018-04-21 12:22:17 +02:00