Piegames
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c1669cd07b
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Made spider less frequent
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2018-04-24 03:39:51 +02:00 |
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Piegames
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78b10bf175
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Spider WIP
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2018-04-24 03:39:51 +02:00 |
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Piegames
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a532a88684
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Little tweaks
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2018-04-24 03:30:55 +02:00 |
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Piegames
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7a11fd1d0b
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FINALLY fixed spawn count
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2018-04-24 03:30:55 +02:00 |
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Saibotk
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5c0c6b4a77
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Small change to State change
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2018-04-24 02:43:14 +02:00 |
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Piegames
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6eb299af15
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Balancing #2
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2018-04-24 02:25:29 +02:00 |
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Piegames
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84cb62559a
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Balancing
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2018-04-24 02:16:44 +02:00 |
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Piegames
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db1b7045ec
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Auto stash before merge of "PiegamesDev" and "origin/master"
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2018-04-24 01:53:28 +02:00 |
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Saibotk
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8164011907
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Merge remote-tracking branch 'origin/PiegamesDev'
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2018-04-24 01:00:31 +02:00 |
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Saibotk
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44219c15b6
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Add finishObjective
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2018-04-24 00:52:32 +02:00 |
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Piegames
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c8ccda6d37
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Tweaks and fixes
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2018-04-24 00:38:31 +02:00 |
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Piegames
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1aa488732b
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Fixed braking
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2018-04-23 23:30:32 +02:00 |
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Saibotk
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b81dc2a921
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Less mob spawns
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2018-04-23 23:22:45 +02:00 |
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Saibotk
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0fb7631b77
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Add coins as collection event | Added GetPlayer() to Objective
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2018-04-23 23:14:55 +02:00 |
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Saibotk
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5a5e95fe70
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Merge branch 'SaibotkDev'
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2018-04-23 19:50:42 +02:00 |
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Saibotk
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024ecdb676
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Made stronger bugs
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2018-04-23 19:50:04 +02:00 |
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Saibotk
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72dc40f3a5
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Added bugs
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2018-04-23 19:32:36 +02:00 |
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Piegames
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8ffc34f2d0
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Little tweaks
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2018-04-23 18:21:09 +02:00 |
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Saibotk
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1004f95997
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Add Objective generation | rename mainkaefer to bug
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2018-04-23 16:44:02 +02:00 |
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Triceraptodactyl
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141760055f
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Merge branch 'master' into PiegamesDev
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2018-04-23 13:24:17 +02:00 |
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Piegames
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bf3ec6620e
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Player spawnpoint
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2018-04-23 01:54:04 +02:00 |
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Piegames
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6118a32fc6
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Spawnpoint
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2018-04-23 01:46:28 +02:00 |
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Piegames
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1199d14774
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Stones
A rock solid commit!
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2018-04-23 01:16:25 +02:00 |
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Piegames
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336b57ae4e
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Even better walls
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2018-04-23 00:27:44 +02:00 |
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Piegames
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ede4f74a3a
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Rotation for straight wall
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2018-04-22 21:40:02 +02:00 |
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Piegames
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b13a13cfde
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Added GenTile
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2018-04-22 21:22:20 +02:00 |
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Piegames
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59fbc56a55
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Fixed doors and wall generation
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2018-04-22 20:55:03 +02:00 |
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Piegames
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c5aa4cdf5b
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Made doors visible
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2018-04-22 20:37:16 +02:00 |
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Saibotk
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2b2bcbb7ed
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First try at ParticleSystem for car | Tile render layer set to object
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2018-04-22 20:31:00 +02:00 |
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Piegames
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7029f346e3
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Should have fixed doors
But they are still broken
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2018-04-22 20:00:43 +02:00 |
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Saibotk
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5a01e45f0c
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Added comments to unfinished code | Tile tags changed | WIP Spawnpoint
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2018-04-22 19:43:29 +02:00 |
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ALoTron
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ef8c54e9a0
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Started with interiorGeneration() WIP
feel free to continie
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2018-04-22 18:23:05 +02:00 |
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Piegames
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18c711d2c6
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Fixed (?) DungeonGenerator
Could not test due to other exceptions
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2018-04-22 17:23:34 +02:00 |
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Saibotk
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87456a4787
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GenerationProcessor made compatible | Fix missing ; | Basic Generation
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2018-04-22 17:05:44 +02:00 |
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Piegames
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80232d1c27
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Fixed while(true) in DungeonGenerator
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2018-04-22 16:58:05 +02:00 |
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Piegames
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b034e23fd6
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Make tile positions relative
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2018-04-22 16:47:33 +02:00 |
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Piegames
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fe9705b77e
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Remove start and end room from rooms list
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2018-04-22 16:27:31 +02:00 |
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Unknown
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95c9f7aa1d
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Beautify | Cleanup
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2018-04-22 16:20:25 +02:00 |
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Unknown
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308dcc8281
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Format generation code | Move GenerationProcessor
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2018-04-22 16:14:10 +02:00 |
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Piegames
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b93b96aac3
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Procedural level generation
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2018-04-22 14:11:20 +02:00 |
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Piegames
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91becdbdec
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C# world generation (BROKEN)
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2018-04-22 13:51:56 +02:00 |
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