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Tiles
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Door Textur (sieht nicht toll aus) und Ground Textur
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2018-04-23 17:22:37 +02:00 |
Bullet.prefab
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Bullet physics, now use trigger and added own layer
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2018-04-23 18:17:46 +02:00 |
Bullet.prefab.meta
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Entity uses Attack
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2018-04-22 23:50:39 +02:00 |
Door.prefab
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add door and wall tag
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2018-04-21 19:47:49 +02:00 |
Door.prefab.meta
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add door prefab
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2018-04-21 17:18:17 +02:00 |
Enemy.prefab
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enemys now rotate, close #16
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2018-04-22 17:03:27 +02:00 |
Enemy.prefab.meta
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First enemy. KI WIP
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2018-04-22 02:07:00 +02:00 |
HealthBar.prefab
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add basics for healthbar system
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2018-04-22 01:17:45 +02:00 |
HealthBar.prefab.meta
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add basics for healthbar system
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2018-04-22 01:17:45 +02:00 |
Player.prefab
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Scorpion | Enemy now attacks
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2018-04-23 01:25:50 +02:00 |
Player.prefab.meta
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add change of collision for door, moved player to prefab
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2018-04-21 16:24:58 +02:00 |
Scorpion.prefab
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add spawn particles to Scorpions
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2018-04-23 19:31:50 +02:00 |
Scorpion.prefab.meta
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Scorpion Prefab
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2018-04-23 00:25:37 +02:00 |
StartingRoom.prefab
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Merge remote-tracking branch 'origin/MapGeneration'
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2018-04-22 16:02:23 +02:00 |
StartingRoom.prefab.meta
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Room and Door
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2018-04-21 15:39:48 +02:00 |
Tiles.meta
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Add Rock tile prefabs
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2018-04-22 09:37:35 +02:00 |
UI.prefab
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Add / Implement FinishObjective
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2018-04-23 14:59:34 +02:00 |
UI.prefab.meta
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add UI prefab
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2018-04-22 22:37:51 +02:00 |
Wall.prefab
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add wall prefab
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2018-04-21 19:46:53 +02:00 |
Wall.prefab.meta
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add wall prefab
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2018-04-21 19:46:53 +02:00 |