add door prefab
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3945779433
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2 changed files with 113 additions and 0 deletions
105
Assets/Prefabs/Door.prefab
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105
Assets/Prefabs/Door.prefab
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1001 &100100000
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Prefab:
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m_ObjectHideFlags: 1
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 0}
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m_Modifications: []
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 1046373619020340}
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m_IsPrefabParent: 1
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--- !u!1 &1046373619020340
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GameObject:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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serializedVersion: 5
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m_Component:
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- component: {fileID: 4708397045567336}
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- component: {fileID: 114712631247209960}
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- component: {fileID: 61859685447846418}
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- component: {fileID: 61191558022818200}
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m_Layer: 0
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m_Name: UpperDoor
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &4708397045567336
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Transform:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1046373619020340}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 9.06, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!61 &61191558022818200
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BoxCollider2D:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1046373619020340}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.3731112, y: 0}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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oldSize: {x: 0, y: 0}
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newSize: {x: 0, y: 0}
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adaptiveTilingThreshold: 0
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 3.025469, y: 1}
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m_EdgeRadius: 0
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--- !u!61 &61859685447846418
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BoxCollider2D:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1046373619020340}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.37311125, y: 0}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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oldSize: {x: 0, y: 0}
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newSize: {x: 0, y: 0}
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adaptiveTilingThreshold: 0
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 3.0254688, y: 1}
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m_EdgeRadius: 0
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--- !u!114 &114712631247209960
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1046373619020340}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 8b8cc30ac6e59724bba6536a17fbf027, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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8
Assets/Prefabs/Door.prefab.meta
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8
Assets/Prefabs/Door.prefab.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 88e4526bbc633401ebdaaffa8a16c3aa
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 100100000
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userData:
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assetBundleName:
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assetBundleVariant:
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