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Entities
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Simple sounds added
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2018-04-23 01:47:07 +02:00 |
Generation
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GenerationProcessor rewrite
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2018-04-23 13:00:47 +02:00 |
Objectives
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Player spawns in the right room
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2018-04-23 02:23:06 +02:00 |
AudioControl.cs
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fixed delay etc.
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2018-04-23 15:11:54 +02:00 |
AudioControl.cs.meta
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added control for sfx
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2018-04-23 00:29:44 +02:00 |
BrakeBarController.cs
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Update BrakeBarController
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2018-04-22 22:07:57 +02:00 |
BrakeBarController.cs.meta
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First try at ParticleSystem for car | Tile render layer set to object
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2018-04-22 20:31:00 +02:00 |
Bullet.cs
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Collision for bullet
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2018-04-22 23:59:13 +02:00 |
Bullet.cs.meta
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Entity uses Attack
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2018-04-22 23:50:39 +02:00 |
CameraControl.cs
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Small scene | cam fixes
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2018-04-22 23:50:55 +02:00 |
CameraControl.cs.meta
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Added Camera Movement
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2018-04-21 20:19:06 +02:00 |
Door.cs
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Player spawns in the right room
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2018-04-23 02:23:06 +02:00 |
Door.cs.meta
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Room and Door
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2018-04-21 15:39:48 +02:00 |
Entities.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
GameController.cs
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added prototype bgm to game
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2018-04-23 14:23:48 +02:00 |
GameController.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
Generation.meta
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C# world generation (BROKEN)
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2018-04-22 13:51:56 +02:00 |
HealthbarController.cs
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Beautify | Cleanup
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2018-04-22 16:20:25 +02:00 |
HealthbarController.cs.meta
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add basics for healthbar system
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2018-04-22 01:17:45 +02:00 |
NotificationManager.cs
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fixes to the notification system
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2018-04-22 20:10:40 +02:00 |
NotificationManager.cs.meta
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notification system with UI
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2018-04-22 19:09:27 +02:00 |
Objectives.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
PlayerMovement.cs
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Player movement now FEELS GOOD (TM)
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2018-04-22 16:32:42 +02:00 |
PlayerMovement.cs.meta
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added player movement physics and player prefab
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2018-04-21 15:41:41 +02:00 |
Room.cs
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Player spawns in the right room
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2018-04-23 02:23:06 +02:00 |
Room.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
UIController.cs
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add win UI
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2018-04-23 13:38:35 +02:00 |
UIController.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |