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fixed delay etc.

This commit is contained in:
Himusoka 2018-04-23 15:11:54 +02:00
parent f685447462
commit 9a974eda8b

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@ -13,7 +13,7 @@ public class AudioControl : MonoBehaviour
public enum Sfx { shoot, explosion, mobattack };
private const float lvlbgm = 37.879f;
private const float lvlbgm = 6.79f;
private const float gobgm = 14.406f;
private const float loopdelay = 0.05f;
private bool menu;
@ -49,7 +49,7 @@ public class AudioControl : MonoBehaviour
public void LevelBgm()
{
maintheme.PlayDelayed(1.3f);
maintheme.Play();
}
public void SfxPlay(int sound)