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Bildschirmflausch-LD41/Assets/Scripts
2018-04-23 15:06:50 +02:00
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Entities Simple sounds added 2018-04-23 01:47:07 +02:00
Generation Fix 2018-04-23 14:37:37 +02:00
Objectives Add / Implement FinishObjective 2018-04-23 14:59:34 +02:00
AudioControl.cs bgm starts after camfocus now 2018-04-23 14:38:09 +02:00
AudioControl.cs.meta added control for sfx 2018-04-23 00:29:44 +02:00
BrakeBarController.cs Maikäfer und UI 2018-04-23 14:57:58 +02:00
BrakeBarController.cs.meta First try at ParticleSystem for car | Tile render layer set to object 2018-04-22 20:31:00 +02:00
Bullet.cs Collision for bullet 2018-04-22 23:59:13 +02:00
Bullet.cs.meta Entity uses Attack 2018-04-22 23:50:39 +02:00
CameraControl.cs Camera zoom 2018-04-23 14:25:21 +02:00
CameraControl.cs.meta Added Camera Movement 2018-04-21 20:19:06 +02:00
Door.cs Add / Implement FinishObjective 2018-04-23 14:59:34 +02:00
Door.cs.meta Room and Door 2018-04-21 15:39:48 +02:00
Entities.meta Structure 2018-04-21 12:22:17 +02:00
GameController.cs Merge sound in master 2018-04-23 15:06:50 +02:00
GameController.cs.meta Structure 2018-04-21 12:22:17 +02:00
Generation.meta C# world generation (BROKEN) 2018-04-22 13:51:56 +02:00
HealthbarController.cs Beautify | Cleanup 2018-04-22 16:20:25 +02:00
HealthbarController.cs.meta add basics for healthbar system 2018-04-22 01:17:45 +02:00
NotificationManager.cs fixes to the notification system 2018-04-22 20:10:40 +02:00
NotificationManager.cs.meta notification system with UI 2018-04-22 19:09:27 +02:00
Objectives.meta Structure 2018-04-21 12:22:17 +02:00
PlayerMovement.cs Camera zoom 2018-04-23 14:25:21 +02:00
PlayerMovement.cs.meta added player movement physics and player prefab 2018-04-21 15:41:41 +02:00
Room.cs Add / Implement FinishObjective 2018-04-23 14:59:34 +02:00
Room.cs.meta Structure 2018-04-21 12:22:17 +02:00
UIController.cs Add / Implement FinishObjective 2018-04-23 14:59:34 +02:00
UIController.cs.meta Structure 2018-04-21 12:22:17 +02:00