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17 commits

Author SHA1 Message Date
Saibotk
c3bc5d1aaf Doors now should open correctly 2018-04-24 03:52:38 +02:00
Piegames
7a11fd1d0b FINALLY fixed spawn count 2018-04-24 03:30:55 +02:00
Piegames
db1b7045ec Auto stash before merge of "PiegamesDev" and "origin/master" 2018-04-24 01:53:28 +02:00
Piegames
17e1ab02df Use the sounds (broken) 2018-04-23 18:52:21 +02:00
Saibotk
9e79eb619f Add Center methods on Room
This should be changed as soon as positions are relative
2018-04-23 16:59:39 +02:00
Saibotk
55d6feae55 Add / Implement FinishObjective 2018-04-23 14:59:34 +02:00
Saibotk
ae2395e614 Player spawns in the right room 2018-04-23 02:23:06 +02:00
Saibotk
5a01e45f0c Added comments to unfinished code | Tile tags changed | WIP Spawnpoint 2018-04-22 19:43:29 +02:00
Saibotk
e35c70e002 Generation integration Part 1
Fix Texture Unit size
Added Root tags
Fixed NullPointers
Todo: 
- Fix sprite rotation
- Fix processing of hallways
- Put doors in their own root GameObject
2018-04-22 17:52:20 +02:00
Unknown
d305464ee0 Readd TileType enum 2018-04-22 16:05:05 +02:00
Unknown
5739f3dfb5 Refactor Room | Objective | Entity | Door Interaction | Code format | clean up 2018-04-22 15:59:14 +02:00
Saibotk
05602258ff WIP Room enter detection 2018-04-22 11:27:09 +02:00
Saibotk
ea3d46c4f5 Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
2018-04-22 05:57:26 +02:00
Saibotk
9a8c3858c1 Player spawning in start room | Player class | Objective usage changed 2018-04-21 18:45:26 +02:00
Unknown
fc39fd726b Room fix 2018-04-21 16:13:59 +02:00
Unknown
d9b5558af1 Room and Door 2018-04-21 15:39:48 +02:00
Unknown
4321d89db5 Structure 2018-04-21 12:22:17 +02:00