1
0
Fork 0
Commit graph

20 commits

Author SHA1 Message Date
Saibotk
51b7e16bbf more precise door detection 2018-04-24 20:35:31 +02:00
Saibotk
3165cb4109 Door detection finished 2018-04-24 08:03:54 +02:00
Saibotk
638f18b54f simplify | Debug 2018-04-24 07:39:41 +02:00
Saibotk
f658322d48 update door logic 2018-04-24 07:21:56 +02:00
Saibotk
3f55812533 draw debug door vector 2018-04-24 06:11:31 +02:00
Saibotk
e3eefc901c WIP door detection 2018-04-24 06:02:41 +02:00
Saibotk
e49d5d2ea4 Add ToOuter to door | PlayerSettings 2018-04-24 05:49:27 +02:00
Saibotk
c3bc5d1aaf Doors now should open correctly 2018-04-24 03:52:38 +02:00
Triceraptodactyl
2864b2d304 Door Animation 2018-04-23 19:39:18 +02:00
Piegames
dbc713b6c4 Closing rooms works now 2018-04-23 17:21:41 +02:00
Saibotk
55d6feae55 Add / Implement FinishObjective 2018-04-23 14:59:34 +02:00
Saibotk
ae2395e614 Player spawns in the right room 2018-04-23 02:23:06 +02:00
Piegames
c5aa4cdf5b Made doors visible 2018-04-22 20:37:16 +02:00
Saibotk
5a01e45f0c Added comments to unfinished code | Tile tags changed | WIP Spawnpoint 2018-04-22 19:43:29 +02:00
Unknown
5739f3dfb5 Refactor Room | Objective | Entity | Door Interaction | Code format | clean up 2018-04-22 15:59:14 +02:00
Saibotk
05602258ff WIP Room enter detection 2018-04-22 11:27:09 +02:00
Saibotk
ea3d46c4f5 Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
2018-04-22 05:57:26 +02:00
Jan
7b684c1800 add trigger to door prefab 2018-04-21 18:22:56 +02:00
Jan
eb8786a30a add change of collision for door, moved player to prefab 2018-04-21 16:24:58 +02:00
Unknown
d9b5558af1 Room and Door 2018-04-21 15:39:48 +02:00