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Bildschirmflausch-LD41/Assets/Prefabs
2018-04-23 19:50:04 +02:00
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Tiles Türen werden Korrekt angezeigt 2018-04-23 14:33:27 +02:00
Bug.prefab Made stronger bugs 2018-04-23 19:50:04 +02:00
Bug.prefab.meta Added bugs 2018-04-23 19:32:36 +02:00
Bullet.prefab Bullet physics, now use trigger and added own layer 2018-04-23 18:17:46 +02:00
Bullet.prefab.meta Entity uses Attack 2018-04-22 23:50:39 +02:00
Door.prefab add door and wall tag 2018-04-21 19:47:49 +02:00
Door.prefab.meta add door prefab 2018-04-21 17:18:17 +02:00
HealthBar.prefab add basics for healthbar system 2018-04-22 01:17:45 +02:00
HealthBar.prefab.meta add basics for healthbar system 2018-04-22 01:17:45 +02:00
Player.prefab Added bugs 2018-04-23 19:32:36 +02:00
Player.prefab.meta add change of collision for door, moved player to prefab 2018-04-21 16:24:58 +02:00
Scorpion.prefab Add Objective generation | rename mainkaefer to bug 2018-04-23 16:44:02 +02:00
Scorpion.prefab.meta Scorpion Prefab 2018-04-23 00:25:37 +02:00
StartingRoom.prefab Merge remote-tracking branch 'origin/MapGeneration' 2018-04-22 16:02:23 +02:00
StartingRoom.prefab.meta Room and Door 2018-04-21 15:39:48 +02:00
Tiles.meta Add Rock tile prefabs 2018-04-22 09:37:35 +02:00
UI.prefab Add / Implement FinishObjective 2018-04-23 14:59:34 +02:00
UI.prefab.meta add UI prefab 2018-04-22 22:37:51 +02:00
Wall.prefab add wall prefab 2018-04-21 19:46:53 +02:00
Wall.prefab.meta add wall prefab 2018-04-21 19:46:53 +02:00