Saibotk
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83e54fb772
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Entity uses Attack
Player shoots bullets
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2018-04-22 23:50:39 +02:00 |
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Saibotk
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f03c0f4469
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Attack package
2 simple attack types
IAttack interface
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2018-04-22 23:49:43 +02:00 |
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Saibotk
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5a01e45f0c
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Added comments to unfinished code | Tile tags changed | WIP Spawnpoint
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2018-04-22 19:43:29 +02:00 |
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Unknown
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95c9f7aa1d
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Beautify | Cleanup
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2018-04-22 16:20:25 +02:00 |
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Unknown
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5739f3dfb5
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
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Jan
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4e17aefb34
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healthbar now calculates based on percentage of live
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2018-04-22 12:52:43 +02:00 |
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Jan
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46652c0a6b
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healthbar now tracks players health
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2018-04-22 11:49:15 +02:00 |
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Saibotk
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05602258ff
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WIP Room enter detection
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2018-04-22 11:27:09 +02:00 |
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Saibotk
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ea3d46c4f5
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Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
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2018-04-22 05:57:26 +02:00 |
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Jan
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ecda05da04
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add gameover UI
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2018-04-22 00:23:45 +02:00 |
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Jan
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5c3552d1a0
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collision now uses 2d colliders
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2018-04-21 20:13:58 +02:00 |
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Jan
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5c30563dcc
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add collision for player
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2018-04-21 19:50:12 +02:00 |
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Saibotk
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9a8c3858c1
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Player spawning in start room | Player class | Objective usage changed
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2018-04-21 18:45:26 +02:00 |
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ALoTron
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bd9f61a671
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Done some Stuff, and some more ...
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2018-04-21 17:27:28 +02:00 |
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ALoTron
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8b37d990ee
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Added Mob-Entity
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2018-04-21 16:55:39 +02:00 |
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ALoTron
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4fc1be09f9
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Fixed Constructor-error in Collectable
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2018-04-21 16:23:37 +02:00 |
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ALoTron
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8f8c5b5fb4
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Added Collectable
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2018-04-21 16:20:38 +02:00 |
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ALoTron
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c23cbe44b9
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Revert Entity-spawn
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2018-04-21 16:18:16 +02:00 |
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ALoTron
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1ef7a24142
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Added entity-spawn and kill
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2018-04-21 16:12:04 +02:00 |
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Unknown
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4321d89db5
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Structure
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2018-04-21 12:22:17 +02:00 |
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