Triceraptodactyl
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05683f450c
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rotating frontwheels WIP
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2018-04-25 00:32:40 +02:00 |
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Piegames
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1db113f138
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Balancing!
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2018-04-24 15:58:27 +02:00 |
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Piegames
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db1b7045ec
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Auto stash before merge of "PiegamesDev" and "origin/master"
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2018-04-24 01:53:28 +02:00 |
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Saibotk
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68f9068191
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Readd second particlesystem
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2018-04-24 01:24:57 +02:00 |
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Saibotk
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e159eaee3c
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New textures
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2018-04-24 01:16:43 +02:00 |
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Saibotk
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8164011907
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Merge remote-tracking branch 'origin/PiegamesDev'
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2018-04-24 01:00:31 +02:00 |
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Piegames
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ea919ab215
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Reduced maxBrakeTime
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2018-04-23 23:51:18 +02:00 |
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Jan
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ba28fc5b6e
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changed player tracks again
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2018-04-23 23:37:25 +02:00 |
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Jan
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1e2b47bced
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made the trails of the player better
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2018-04-23 23:23:52 +02:00 |
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Piegames
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144c16f424
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Car sounds
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2018-04-23 23:14:41 +02:00 |
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Triceraptodactyl
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c2bf1bee8c
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Merge branch 'Sound' into TriceraptodactylDev
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2018-04-23 21:22:24 +02:00 |
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Saibotk
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72dc40f3a5
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Added bugs
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2018-04-23 19:32:36 +02:00 |
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Triceraptodactyl
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463db2640a
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Player Wheel Animations
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2018-04-23 18:18:33 +02:00 |
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Saibotk
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9848086d6e
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Scorpion | Enemy now attacks
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2018-04-23 01:25:50 +02:00 |
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Saibotk
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83e54fb772
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Entity uses Attack
Player shoots bullets
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2018-04-22 23:50:39 +02:00 |
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Saibotk
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e144930d87
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PolygonCollider for Player
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2018-04-22 20:41:10 +02:00 |
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Saibotk
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2b2bcbb7ed
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First try at ParticleSystem for car | Tile render layer set to object
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2018-04-22 20:31:00 +02:00 |
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Piegames
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7029f346e3
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Should have fixed doors
But they are still broken
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2018-04-22 20:00:43 +02:00 |
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Saibotk
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3dd472d7e3
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Fix Texture references
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2018-04-22 11:40:19 +02:00 |
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Saibotk
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ea3d46c4f5
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Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
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2018-04-22 05:57:26 +02:00 |
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Jan
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ecda05da04
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add gameover UI
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2018-04-22 00:23:45 +02:00 |
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Saibotk
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f4d87b156a
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Player bounds
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2018-04-21 19:25:19 +02:00 |
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Saibotk
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9a8c3858c1
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Player spawning in start room | Player class | Objective usage changed
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2018-04-21 18:45:26 +02:00 |
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Jan
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eb8786a30a
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add change of collision for door, moved player to prefab
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2018-04-21 16:24:58 +02:00 |
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