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16 commits

Author SHA1 Message Date
Unknown
01587d8172 Merge remote-tracking branch 'origin/MapGeneration' 2018-04-22 16:02:23 +02:00
Unknown
5739f3dfb5 Refactor Room | Objective | Entity | Door Interaction | Code format | clean up 2018-04-22 15:59:14 +02:00
Unknown
5f391b8361 Merge branch 'master' into MapGeneration 2018-04-22 12:53:47 +02:00
Saibotk
3dd472d7e3 Fix Texture references 2018-04-22 11:40:19 +02:00
Saibotk
05602258ff WIP Room enter detection 2018-04-22 11:27:09 +02:00
Saibotk
d737457101 Add Rock tile prefabs 2018-04-22 09:37:35 +02:00
Saibotk
ea3d46c4f5 Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
2018-04-22 05:57:26 +02:00
Saibotk
fd7ac485a6 Fix #7 Decouple UI from Room 2018-04-22 04:30:01 +02:00
Jan
ecda05da04 add gameover UI 2018-04-22 00:23:45 +02:00
Jan
6be4f03e6a fixes to CodeDEV scene 2018-04-21 20:06:58 +02:00
Jan
3cb311f614 Merge remote-tracking branch 'origin/master' 2018-04-21 20:04:22 +02:00
Jan
0f127ea048 change starting room prefab 2018-04-21 19:55:49 +02:00
Saibotk
0dfcf759fb Starting room door 2018-04-21 19:05:13 +02:00
Saibotk
9a8c3858c1 Player spawning in start room | Player class | Objective usage changed 2018-04-21 18:45:26 +02:00
Unknown
fc39fd726b Room fix 2018-04-21 16:13:59 +02:00
Unknown
d9b5558af1 Room and Door 2018-04-21 15:39:48 +02:00