Unknown
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01587d8172
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Merge remote-tracking branch 'origin/MapGeneration'
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2018-04-22 16:02:23 +02:00 |
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Unknown
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5739f3dfb5
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Refactor Room | Objective | Entity | Door Interaction | Code format | clean up
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2018-04-22 15:59:14 +02:00 |
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Unknown
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5f391b8361
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Merge branch 'master' into MapGeneration
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2018-04-22 12:53:47 +02:00 |
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Saibotk
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3dd472d7e3
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Fix Texture references
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2018-04-22 11:40:19 +02:00 |
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Saibotk
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05602258ff
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WIP Room enter detection
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2018-04-22 11:27:09 +02:00 |
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Saibotk
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d737457101
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Add Rock tile prefabs
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2018-04-22 09:37:35 +02:00 |
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Saibotk
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ea3d46c4f5
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Door placeholder | dumb Dmg logic | Changed room / objective logic |...
Extended game starting logic
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2018-04-22 05:57:26 +02:00 |
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Saibotk
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fd7ac485a6
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Fix #7 Decouple UI from Room
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2018-04-22 04:30:01 +02:00 |
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Jan
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ecda05da04
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add gameover UI
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2018-04-22 00:23:45 +02:00 |
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Jan
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6be4f03e6a
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fixes to CodeDEV scene
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2018-04-21 20:06:58 +02:00 |
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Jan
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3cb311f614
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Merge remote-tracking branch 'origin/master'
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2018-04-21 20:04:22 +02:00 |
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Jan
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0f127ea048
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change starting room prefab
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2018-04-21 19:55:49 +02:00 |
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Saibotk
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0dfcf759fb
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Starting room door
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2018-04-21 19:05:13 +02:00 |
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Saibotk
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9a8c3858c1
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Player spawning in start room | Player class | Objective usage changed
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2018-04-21 18:45:26 +02:00 |
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Unknown
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fc39fd726b
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Room fix
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2018-04-21 16:13:59 +02:00 |
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Unknown
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d9b5558af1
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Room and Door
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2018-04-21 15:39:48 +02:00 |
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