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Add Hallways | resize car

This commit is contained in:
Saibotk 2018-04-22 18:17:44 +02:00
parent 9aa0f1f428
commit cb8425f9e1
2 changed files with 5 additions and 1 deletions

View file

@ -167,6 +167,10 @@ public class GameController : MonoBehaviour {
groom.AddComponent<Room>();
groom.transform.SetParent(mapRoot.transform);
}
GameObject goHallways = gp.ProcessRoom(dg.path.tiles);
goHallways.AddComponent<Room>();
goHallways.transform.SetParent(mapRoot.transform);
}
private void Starting() {

View file

@ -43,7 +43,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 1000
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1