Merge branch 'master' of https://github.com/saibotk/Bildschirmflausch.LD41
16
Assets/Scripts/Entities/Mob.cs
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||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Mob : MonoBehaviour {
|
||||||
|
|
||||||
|
// Use this for initialization
|
||||||
|
void Start () {
|
||||||
|
|
||||||
|
}
|
||||||
|
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||||||
|
// Update is called once per frame
|
||||||
|
void Update () {
|
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|
|
||||||
|
}
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||||||
|
}
|
11
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@ -10,7 +10,6 @@ public class EntityObjective : Objective{
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public EntityObjective(Room objectiveCaller, List<Entity> entityList) : base(objectiveCaller)
|
public EntityObjective(Room objectiveCaller, List<Entity> entityList) : base(objectiveCaller)
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{
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{
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this.entityList = entityList;
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this.entityList = entityList;
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this.spawnPointList = spawnPointList;
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spawnPointList = objectiveCaller.GetSpawnpoints ();
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