Merge branch 'master' of https://github.com/saibotk/Bildschirmflausch.LD41
16
Assets/Scripts/Entities/Mob.cs
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|
@ -0,0 +1,16 @@
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using System.Collections;
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||||
using System.Collections.Generic;
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||||
using UnityEngine;
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public class Mob : MonoBehaviour {
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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}
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11
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@ -10,7 +10,6 @@ public class EntityObjective : Objective{
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public EntityObjective(Room objectiveCaller, List<Entity> entityList) : base(objectiveCaller)
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{
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this.entityList = entityList;
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