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1 changed files with 148 additions and 107 deletions
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@ -16,74 +16,47 @@ public class GenerationProcessor {
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name = "Room"
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name = "Room"
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};
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};
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foreach ( Vector2Int v in tiles.Keys ) {
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foreach ( Vector2Int v in tiles.Keys ) {
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bool left = false;
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ExtendedTileType type = ExtendedTileType.Ground;
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bool top = false;
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bool right = false;
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bool bottom = false;
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// left bound
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if ( tiles.ContainsKey(v + new Vector2Int(-1, 0)) ) {
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if ( tiles[v + new Vector2Int(-1, 0)] == tiles[v] ) {
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left = true;
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}
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}
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// top bound
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if ( tiles.ContainsKey(v + new Vector2Int(0, 1)) ) {
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if ( tiles[v + new Vector2Int(0, 1)] == tiles[v] ) {
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top = true;
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}
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}
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// right bound
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if ( tiles.ContainsKey(v + new Vector2Int(1, 0)) ) {
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if ( tiles[v + new Vector2Int(1, 0)] == tiles[v] ) {
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right = true;
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}
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}
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// bottom bound
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if ( tiles.ContainsKey(v + new Vector2Int(0, -1)) ) {
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if ( tiles[v + new Vector2Int(0, -1)] == tiles[v] ) {
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bottom = true;
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}
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}
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ExtendedTileType type = ExtendedTileType.Ground;
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int rotation = 0;
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int rotation = 0;
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// ---------------------------------------------------------------------------------------------------------------------------------------------
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switch ( tiles[v].type ) {
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// ^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~
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//
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// *** W A R N I N G B A D C O D E A H E A D ! ! ! ***
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// __________________________________________________________________________
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//
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// DON'T WATCH, UNLESS YOU WANT TO GET TRAUMATIZED!
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//
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// ^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~^~!~
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// ---------------------------------------------------------------------------------------------------------------------------------------------
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switch ( tiles[v].type ) {
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case Room.TileType.WALL:
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case Room.TileType.WALL:
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type = ExtendedTileType.BorderSingle;
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type = getCorrectWallType(tiles, v);
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if ( top && left && tiles.ContainsKey(v + new Vector2Int(-1, -1))
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switch (type)
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|| top && right && tiles.ContainsKey(v + new Vector2Int(1, -1))
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{
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|| right && bottom && tiles.ContainsKey(v + new Vector2Int(1, 1))
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case ExtendedTileType.BorderSingle:
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|| left && bottom && tiles.ContainsKey(v + new Vector2Int(-1, 1)) ) {
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switch (tiles[v].position)
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type = ExtendedTileType.BorderOuter;
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{
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} else if ( top && left || top && right || right && bottom || left && bottom ) {
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case GenTile.Position.BOTTOM:
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type = ExtendedTileType.BorderInner;
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} else {
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// BorderSingle
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if (tiles[v].position != null) {
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switch (tiles[v].position) {
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case GenTile.Position.BOTTOM:
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rotation = 0;
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rotation = 0;
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break;
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break;
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case GenTile.Position.LEFT:
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case GenTile.Position.LEFT:
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rotation = 90;
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rotation = 90;
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break;
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break;
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case GenTile.Position.TOP:
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case GenTile.Position.TOP:
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rotation = 180;
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rotation = 180;
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break;
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case GenTile.Position.RIGHT:
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rotation = 270;
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break;
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break;
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case GenTile.Position.RIGHT:
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rotation = 270;
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break;
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}
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}
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}
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break;
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case ExtendedTileType.BorderInner:
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switch (tiles[v].position)
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{
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case GenTile.Position.BOTTOM_LEFT:
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rotation = 0;
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break;
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case GenTile.Position.TOP_LEFT:
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rotation = 90;
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break;
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case GenTile.Position.TOP_RIGHT:
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rotation = 180;
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break;
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case GenTile.Position.BOTTOM_RIGHT:
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rotation = 270;
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break;
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}
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break;
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}
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}
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break;
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break;
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case Room.TileType.GROUND:
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case Room.TileType.GROUND:
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@ -93,53 +66,7 @@ public class GenerationProcessor {
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type = ExtendedTileType.Door;
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type = ExtendedTileType.Door;
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break;
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break;
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case Room.TileType.ROCK:
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case Room.TileType.ROCK:
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type = ExtendedTileType.Rock;
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type = getCorrectRockType(tiles, v);
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if ( top && !right && !left && !bottom ) {
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type = ExtendedTileType.RockU;
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}
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if ( left && !right && !bottom && !top ) {
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type = ExtendedTileType.RockL;
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}
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if ( right && !bottom && !left && !top ) {
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type = ExtendedTileType.RockR;
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}
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if ( bottom && !right && !left && !top ) {
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type = ExtendedTileType.RockD;
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}
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if ( left && top && !bottom && !right ) {
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type = ExtendedTileType.RockLU;
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}
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if ( left && right && !top && !bottom ) {
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type = ExtendedTileType.RockLR;
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}
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if ( left && bottom && !right && !top ) {
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type = ExtendedTileType.RockLD;
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}
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if ( top && right && !left && !bottom ) {
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type = ExtendedTileType.RockUR;
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}
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if ( top && bottom && !left && !right ) {
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type = ExtendedTileType.RockUD;
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}
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if ( right && bottom && !top && !left ) {
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type = ExtendedTileType.RockRD;
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}
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if ( left && top && bottom && !right ) {
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type = ExtendedTileType.RockLUD;
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}
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if ( left && top && right && !bottom ) {
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type = ExtendedTileType.RockLUR;
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}
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if ( top && right && bottom && !left ) {
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type = ExtendedTileType.RockURD;
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}
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if ( left && right && bottom && !top ) {
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type = ExtendedTileType.RockLRD;
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}
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if ( left && top && right && bottom ) {
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type = ExtendedTileType.RockLURD;
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}
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break;
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break;
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}
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}
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@ -158,4 +85,118 @@ public class GenerationProcessor {
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}
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}
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return tmp;
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return tmp;
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}
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}
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}
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private int CountSpecificNeighbours(Dictionary<Vector2Int, GenTile> tiles, Vector2Int position, Room.TileType type) {
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int counter = 0;
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Vector2Int toCheck = position + new Vector2Int(0, -1);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == type)
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counter++;
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toCheck = position + new Vector2Int(-1, 0);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == type)
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counter++;
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toCheck = position + new Vector2Int(0, 1);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == type)
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counter++;
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toCheck = position + new Vector2Int(1, 0);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == type)
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counter++;
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return counter;
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}
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private ExtendedTileType getCorrectWallType(Dictionary<Vector2Int, GenTile> tiles, Vector2Int position){
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int groundNumber = CountSpecificNeighbours(tiles, position, Room.TileType.GROUND);
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switch(groundNumber){
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case 0:
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return ExtendedTileType.BorderInner;
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case 2:
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return ExtendedTileType.BorderOuter;
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default:
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return ExtendedTileType.BorderSingle;
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}
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}
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private ExtendedTileType getCorrectRockType(Dictionary<Vector2Int, GenTile> tiles, Vector2Int position){
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ExtendedTileType type = ExtendedTileType.Rock;
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bool left = false;
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bool top = false;
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bool right = false;
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bool bottom = false;
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Vector2Int toCheck = position + new Vector2Int(0, -1);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == Room.TileType.ROCK)
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bottom = true;
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toCheck = position + new Vector2Int(-1, 0);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == Room.TileType.ROCK)
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left = true;
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toCheck = position + new Vector2Int(0, 1);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == Room.TileType.ROCK)
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top = true;
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toCheck = position + new Vector2Int(1, 0);
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if (tiles.ContainsKey(toCheck) && tiles[toCheck].type == Room.TileType.ROCK)
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right = true;
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if (top && !right && !left && !bottom)
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{
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return ExtendedTileType.RockU;
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}
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if (left && !right && !bottom && !top)
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{
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return ExtendedTileType.RockL;
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}
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if (right && !bottom && !left && !top)
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{
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return ExtendedTileType.RockR;
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}
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if (bottom && !right && !left && !top)
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{
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return ExtendedTileType.RockD;
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}
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if (left && top && !bottom && !right)
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{
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return ExtendedTileType.RockLU;
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}
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if (left && right && !top && !bottom)
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{
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return ExtendedTileType.RockLR;
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}
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if (left && bottom && !right && !top)
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{
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return ExtendedTileType.RockLD;
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}
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if (top && right && !left && !bottom)
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{
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return ExtendedTileType.RockUR;
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}
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if (top && bottom && !left && !right)
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{
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return ExtendedTileType.RockUD;
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}
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if (right && bottom && !top && !left)
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{
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return ExtendedTileType.RockRD;
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}
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if (left && top && bottom && !right)
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{
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return ExtendedTileType.RockLUD;
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}
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if (left && top && right && !bottom)
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{
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return ExtendedTileType.RockLUR;
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}
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if (top && right && bottom && !left)
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{
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return ExtendedTileType.RockURD;
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}
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if (left && right && bottom && !top)
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{
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return ExtendedTileType.RockLRD;
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}
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if (left && top && right && bottom)
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{
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return ExtendedTileType.RockLURD;
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}
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return type;
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}
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}
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