Merge remote-tracking branch 'origin/master'
|
@ -59,8 +59,8 @@ BoxCollider2D:
|
|||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 10, y: 10}
|
||||
newSize: {x: 10, y: 10}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
|
@ -84,8 +84,8 @@ BoxCollider2D:
|
|||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 10, y: 10}
|
||||
newSize: {x: 10, y: 10}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
|
@ -145,7 +145,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 10, y: 10}
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
|
|
@ -59,8 +59,8 @@ BoxCollider2D:
|
|||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 10, y: 10}
|
||||
newSize: {x: 10, y: 10}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
|
@ -84,8 +84,8 @@ BoxCollider2D:
|
|||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 10, y: 10}
|
||||
newSize: {x: 10, y: 10}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
|
@ -145,7 +145,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 10, y: 10}
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
|
|
@ -21,7 +21,7 @@ GameObject:
|
|||
- component: {fileID: 4167595944037000}
|
||||
- component: {fileID: 212910617741009226}
|
||||
m_Layer: 0
|
||||
m_Name: ground
|
||||
m_Name: ground0
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
87
Assets/Prefabs/Tiles/ground1.prefab
Normal file
|
@ -0,0 +1,87 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1772182943815902}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1772182943815902
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4004370254865002}
|
||||
- component: {fileID: 212559770023032644}
|
||||
m_Layer: 0
|
||||
m_Name: ground1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4004370254865002
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1772182943815902}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &212559770023032644
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1772182943815902}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1778783263
|
||||
m_SortingLayer: -2
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 49256f7e236f405479e9486997de5827, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
8
Assets/Prefabs/Tiles/ground1.prefab.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d5ac6ff96b8389a4f89e000bb512df0c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
87
Assets/Prefabs/Tiles/ground2.prefab
Normal file
|
@ -0,0 +1,87 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1292387089709784}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1292387089709784
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4651364019093178}
|
||||
- component: {fileID: 212787770381317586}
|
||||
m_Layer: 0
|
||||
m_Name: ground2
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4651364019093178
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1292387089709784}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &212787770381317586
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1292387089709784}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1778783263
|
||||
m_SortingLayer: -2
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 10d0c9bab26278e4997c44ba3f4833fd, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
8
Assets/Prefabs/Tiles/ground2.prefab.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ea403377dca91e246a37fc2101f23c5d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
87
Assets/Prefabs/Tiles/ground3.prefab
Normal file
|
@ -0,0 +1,87 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1395236729573066}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1395236729573066
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 4921335849219796}
|
||||
- component: {fileID: 212224877339124618}
|
||||
m_Layer: 0
|
||||
m_Name: ground3
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4921335849219796
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1395236729573066}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &212224877339124618
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1395236729573066}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1778783263
|
||||
m_SortingLayer: -2
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 45575f1a36cb12649a2bb6eaa0f9fcfe, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
8
Assets/Prefabs/Tiles/ground3.prefab.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2b27ba92cf33a624ea670c46a3e569b0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -976,7 +976,7 @@ Prefab:
|
|||
- target: {fileID: 224150154901314796, guid: 460d856ea4eb14cedb5fecde1fe6d743,
|
||||
type: 2}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 65.89836
|
||||
value: 63.233368
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 224150154901314796, guid: 460d856ea4eb14cedb5fecde1fe6d743,
|
||||
type: 2}
|
||||
|
@ -1387,7 +1387,10 @@ MonoBehaviour:
|
|||
type: 2}
|
||||
BorderSingle: {fileID: 1277252496101342, guid: ed9537580662f6046a1514a4c5bfdd98,
|
||||
type: 2}
|
||||
Ground: {fileID: 1487413182883822, guid: bc8a58beb0459094483211a5c7933959, type: 2}
|
||||
Ground0: {fileID: 1487413182883822, guid: bc8a58beb0459094483211a5c7933959, type: 2}
|
||||
Ground1: {fileID: 1772182943815902, guid: d5ac6ff96b8389a4f89e000bb512df0c, type: 2}
|
||||
Ground2: {fileID: 1292387089709784, guid: ea403377dca91e246a37fc2101f23c5d, type: 2}
|
||||
Ground3: {fileID: 1395236729573066, guid: 2b27ba92cf33a624ea670c46a3e569b0, type: 2}
|
||||
DoorInner: {fileID: 1065161683117842, guid: 06aa81f4fbf9a3a4a8f9fdadafcbf7fa, type: 2}
|
||||
DoorOuter: {fileID: 1575370008060226, guid: 70bf9bb227285e74383db2dc84cc6c50, type: 2}
|
||||
Rock: {fileID: 1373919933116942, guid: 5f26192f79d542e49ad24fadc39f5654, type: 2}
|
||||
|
@ -1406,6 +1409,7 @@ MonoBehaviour:
|
|||
RockLUR: {fileID: 1938166751346222, guid: 6b83a6a46c57a634fa5085684bad0085, type: 2}
|
||||
RockURD: {fileID: 1437035058628240, guid: 30338afac8ce7054fbff8de89db815e8, type: 2}
|
||||
RockLRD: {fileID: 1251219893662246, guid: e37e0c5d4b013304cbcb32b223264452, type: 2}
|
||||
Flag: {fileID: 1971451785855062, guid: ff87b9de73979cd40a9853419833a91f, type: 2}
|
||||
playerPrefab: {fileID: 1679161327080020, guid: 3d1911457c1e44f53b6b4044334db52f,
|
||||
type: 2}
|
||||
ui: {fileID: 1379476069}
|
||||
|
|
|
@ -65,13 +65,15 @@ public class Door : MonoBehaviour {
|
|||
/// <param name="collision"></param>
|
||||
private void OnTriggerExit2D(Collider2D collision) {
|
||||
if ( collision.tag == "Player") {
|
||||
// TODO better checks
|
||||
Player player = collision.gameObject.GetComponent<Player>();
|
||||
if ((boundingBox.offset - parent.GetCenter()).sqrMagnitude < ((Vector2) player.transform.position - parent.GetCenter()).sqrMagnitude)
|
||||
return;
|
||||
Debug.Log("Leaving Trigger");
|
||||
if(parent == null) {
|
||||
Debug.Log("This door has no parent Room!");
|
||||
return;
|
||||
}
|
||||
parent.OnPlayerEnter(collision.gameObject.GetComponent<Player>());
|
||||
parent.OnPlayerEnter(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,6 +3,8 @@ using UnityEngine;
|
|||
|
||||
public class Player : Mob {
|
||||
|
||||
Rigidbody2D body;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject bulletPrefab;
|
||||
[SerializeField]
|
||||
|
@ -26,6 +28,7 @@ public class Player : Mob {
|
|||
g.SetPrefab(bulletPrefab);
|
||||
g.SetSpawn(bulletSpawn);
|
||||
ggun = g;
|
||||
body = GetComponent<Rigidbody2D>();
|
||||
SetAttack(s);
|
||||
}
|
||||
|
||||
|
@ -47,6 +50,10 @@ public class Player : Mob {
|
|||
nextAttackTime = Time.timeSinceLevelLoad + attack.GetCooldownTime();
|
||||
}
|
||||
}
|
||||
// scale particle emissions by speed
|
||||
float velocity = body.velocity.magnitude;
|
||||
ParticleSystem.EmissionModule emission = GetComponentInChildren<ParticleSystem>().emission;
|
||||
emission.rateOverTime = velocity * (velocity / 2) * 20 + 20;
|
||||
}
|
||||
|
||||
|
||||
|
@ -73,6 +80,6 @@ public class Player : Mob {
|
|||
protected override void Death() {
|
||||
Debug.Log("Player died...");
|
||||
Destroy(this.gameObject);
|
||||
GameController.instance.ChangeState(GameController.GameState.ENDED);
|
||||
GameController.instance.EndGame(GameController.EndedCause.DIED);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@ namespace Assets.Scripts.Entities {
|
|||
|
||||
private void Start() {
|
||||
SetAttack(new MeleeAttack(this.gameObject));
|
||||
GetComponentInChildren<ParticleSystem>().Play();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,7 +27,13 @@ public class GameController : MonoBehaviour {
|
|||
[SerializeField]
|
||||
GameObject BorderSingle;
|
||||
[SerializeField]
|
||||
GameObject Ground;
|
||||
GameObject Ground0;
|
||||
[SerializeField]
|
||||
GameObject Ground1;
|
||||
[SerializeField]
|
||||
GameObject Ground2;
|
||||
[SerializeField]
|
||||
GameObject Ground3;
|
||||
[SerializeField]
|
||||
GameObject DoorInner;
|
||||
[SerializeField]
|
||||
|
@ -64,6 +70,8 @@ public class GameController : MonoBehaviour {
|
|||
GameObject RockURD;
|
||||
[SerializeField]
|
||||
GameObject RockLRD;
|
||||
[SerializeField]
|
||||
GameObject Flag;
|
||||
|
||||
private Dictionary<GenerationProcessor.ExtendedTileType, GameObject> genPrefabs;
|
||||
private Dictionary<Enemy.Enemys, GameObject> enemyPrefabs;
|
||||
|
@ -117,9 +125,13 @@ public class GameController : MonoBehaviour {
|
|||
{ GenerationProcessor.ExtendedTileType.RockLUR, RockLUR },
|
||||
{ GenerationProcessor.ExtendedTileType.RockURD, RockURD },
|
||||
{ GenerationProcessor.ExtendedTileType.RockLRD, RockLRD },
|
||||
{ GenerationProcessor.ExtendedTileType.Ground, Ground },
|
||||
{ GenerationProcessor.ExtendedTileType.Ground0, Ground0 },
|
||||
{ GenerationProcessor.ExtendedTileType.Ground1, Ground1 },
|
||||
{ GenerationProcessor.ExtendedTileType.Ground2, Ground2 },
|
||||
{ GenerationProcessor.ExtendedTileType.Ground3, Ground3 },
|
||||
{ GenerationProcessor.ExtendedTileType.DoorInner, DoorInner },
|
||||
{ GenerationProcessor.ExtendedTileType.DoorOuter, DoorOuter }
|
||||
{ GenerationProcessor.ExtendedTileType.DoorOuter, DoorOuter },
|
||||
{ GenerationProcessor.ExtendedTileType.Flag, Flag }
|
||||
};
|
||||
enemyPrefabs = new Dictionary<Enemy.Enemys, GameObject> {
|
||||
{ Enemy.Enemys.SCORPION, scorpion }
|
||||
|
@ -219,6 +231,7 @@ public class GameController : MonoBehaviour {
|
|||
finish.SetDoorsRootObject(doorRootf);
|
||||
finish.Reload();
|
||||
finish.transform.SetParent(mapRoot.transform);
|
||||
gp.CreateGOFromType(finish.GetCenter(), 0, Room.TileType.DOOR, GenerationProcessor.ExtendedTileType.Flag, goFinish);
|
||||
|
||||
// Other Rooms
|
||||
foreach (GenRoom gr in dg.rooms) {
|
||||
|
@ -292,6 +305,7 @@ public class GameController : MonoBehaviour {
|
|||
ui.GetComponent<UIController>().ShowGameOverUI();
|
||||
} else if(endCause == EndedCause.WIN) {
|
||||
//cam.GetComponent<AudioControl>().SfxPlay(2);
|
||||
player.InflictDamage(int.MaxValue/2);
|
||||
ui.GetComponent<UIController>().ShowWinUI();
|
||||
}
|
||||
} else {
|
||||
|
@ -316,6 +330,8 @@ public class GameController : MonoBehaviour {
|
|||
}
|
||||
|
||||
public void EndGame(EndedCause cause) {
|
||||
if (endCause != null && state == GameState.ENDED)
|
||||
return; // Already ended game
|
||||
endCause = cause;
|
||||
ChangeState(GameState.ENDED);
|
||||
}
|
||||
|
|
|
@ -432,7 +432,7 @@ public class DungeonGenerator {
|
|||
r.tiles[pos].type = Room.TileType.ROCK;
|
||||
continue;
|
||||
}
|
||||
float prob2 = 0.02f;
|
||||
float prob2 = 0.04f;
|
||||
if (UnityEngine.Random.value > 1 - prob2)
|
||||
{
|
||||
r.spawnpoints.Add(pos);
|
||||
|
|
|
@ -4,7 +4,7 @@ using UnityEngine;
|
|||
|
||||
public class GenerationProcessor {
|
||||
public enum ExtendedTileType {
|
||||
BorderOuter, BorderInner, BorderSingle, Ground, DoorInner, DoorOuter, Rock, RockL, RockU, RockR, RockD, RockLU, RockLR, RockLD, RockUR, RockUD, RockRD, RockLURD, RockLUD, RockLUR, RockURD, RockLRD
|
||||
BorderOuter, BorderInner, BorderSingle, Ground0, Ground1, Ground2, Ground3, DoorInner, DoorOuter, Rock, RockL, RockU, RockR, RockD, RockLU, RockLR, RockLD, RockUR, RockUD, RockRD, RockLURD, RockLUD, RockLUR, RockURD, RockLRD, Flag
|
||||
}
|
||||
Dictionary<ExtendedTileType, GameObject> prefabs;
|
||||
public GenerationProcessor(Dictionary<ExtendedTileType, GameObject> prefabs) {
|
||||
|
@ -16,7 +16,7 @@ public class GenerationProcessor {
|
|||
name = "Room"
|
||||
};
|
||||
foreach ( Vector2Int v in tiles.Keys ) {
|
||||
ExtendedTileType type = ExtendedTileType.Ground;
|
||||
ExtendedTileType type = GetRandomGroundType();
|
||||
int rotation = 0;
|
||||
switch ( tiles[v].type ) {
|
||||
case Room.TileType.WALL:
|
||||
|
@ -24,7 +24,7 @@ public class GenerationProcessor {
|
|||
rotation = GetCorrectWallRotation(type, tiles[v].position);
|
||||
break;
|
||||
case Room.TileType.GROUND:
|
||||
type = ExtendedTileType.Ground;
|
||||
type = GetRandomGroundType();
|
||||
break;
|
||||
case Room.TileType.DOOR:
|
||||
type = GetCorrectDoorType(tiles, v);
|
||||
|
@ -39,10 +39,10 @@ public class GenerationProcessor {
|
|||
return root;
|
||||
}
|
||||
|
||||
private GameObject CreateGOFromType(Vector2 v, int rotation, Room.TileType type, ExtendedTileType t, GameObject root) {
|
||||
public GameObject CreateGOFromType(Vector2 v, int rotation, Room.TileType type, ExtendedTileType t, GameObject root) {
|
||||
GameObject tmp = null;
|
||||
if (type != Room.TileType.GROUND)
|
||||
CreateGOFromType(v, 0, Room.TileType.GROUND, ExtendedTileType.Ground, root);
|
||||
CreateGOFromType(v, 0, Room.TileType.GROUND, GetRandomGroundType(), root);
|
||||
if ( prefabs.ContainsKey(t) && root != null ) {
|
||||
tmp = Object.Instantiate(prefabs[t], root.transform);
|
||||
tmp.transform.position = v;
|
||||
|
@ -194,7 +194,6 @@ public class GenerationProcessor {
|
|||
return 90;
|
||||
toCheck = position + new Vector2Int(1, 0);
|
||||
return 0;
|
||||
break;
|
||||
case ExtendedTileType.DoorInner:
|
||||
Vector2Int toCheckD = position + new Vector2Int(0, -1);
|
||||
if(tiles.ContainsKey(toCheckD) && tiles[toCheckD].type == Room.TileType.DOOR)
|
||||
|
@ -203,4 +202,18 @@ public class GenerationProcessor {
|
|||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
private ExtendedTileType GetRandomGroundType() {
|
||||
int num = (int) (UnityEngine.Random.value * 4);
|
||||
switch(num) {
|
||||
case 0:
|
||||
return ExtendedTileType.Ground0;
|
||||
case 1:
|
||||
return ExtendedTileType.Ground1;
|
||||
case 2:
|
||||
return ExtendedTileType.Ground2;
|
||||
default:
|
||||
return ExtendedTileType.Ground3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,6 +13,7 @@ public class FinishObjective : Objective {
|
|||
}
|
||||
|
||||
public override void UpdateGoal() {
|
||||
if ((room.GetCenter() - (Vector2)player.transform.position).magnitude < 2)
|
||||
ReachedGoal();
|
||||
}
|
||||
|
||||
|
|
|
@ -63,11 +63,20 @@ public class PlayerMovement : MonoBehaviour {
|
|||
//Debug.Log(br);
|
||||
Debug.DrawLine(transform.position, transform.position + br, Color.red, 0.01f, false);
|
||||
}
|
||||
if ( Input.GetAxis("Horizontal") < 0 )
|
||||
rb.MoveRotation(rb.rotation + turnSpeed);
|
||||
//transform.Rotate(Vector3.forward * turnSpeed);
|
||||
if ( Input.GetAxis("Horizontal") > 0 )
|
||||
if (Input.GetAxis("Horizontal") < 0)
|
||||
{
|
||||
//rb.rotation += turnSpeed;
|
||||
rb.MoveRotation(rb.rotation + turnSpeed);
|
||||
} else
|
||||
//transform.Rotate(Vector3.forward * turnSpeed);
|
||||
if (Input.GetAxis("Horizontal") > 0)
|
||||
{
|
||||
//rb.rotation -= turnSpeed;
|
||||
rb.MoveRotation(rb.rotation - turnSpeed);
|
||||
} else {
|
||||
rb.MoveRotation(rb.rotation);
|
||||
}
|
||||
//transform.Rotate(Vector3.forward * -turnSpeed);
|
||||
// Debug lines
|
||||
Debug.DrawLine(transform.position, transform.position + speedVec, Color.magenta, 0.01f, false);
|
||||
|
|
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 27 KiB |
|
@ -1,7 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c859997db2d488d42a8189791f73e0fb
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
fileIDToRecycleName:
|
||||
21300000: doorInner_0
|
||||
21300002: doorInner_1
|
||||
21300004: doorInner_2
|
||||
21300006: doorInner_3
|
||||
21300008: doorInner_4
|
||||
externalObjects: {}
|
||||
serializedVersion: 5
|
||||
mipmaps:
|
||||
|
@ -38,9 +43,9 @@ TextureImporter:
|
|||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 1000
|
||||
|
@ -80,7 +85,107 @@ TextureImporter:
|
|||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: doorInner_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: ff24c891c98e210409333a11c14c9871
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorInner_1
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 7bdb864aee9485148bde8d3cfbbbdc5f
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorInner_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 2001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: f94cbef5cf2971d44894e9de89fe745f
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorInner_3
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 3001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: ca69375da37546d4ebefe163f8eaecf0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorInner_4
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 4001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 658408fbabe66cd4098f1f5cd14458dc
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
|
|
Before Width: | Height: | Size: 8.3 KiB After Width: | Height: | Size: 30 KiB |
|
@ -1,7 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d9380a46a795012449f336288fbd1854
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
fileIDToRecycleName:
|
||||
21300000: doorOuter_0
|
||||
21300002: doorOuter_1
|
||||
21300004: doorOuter_2
|
||||
21300006: doorOuter_3
|
||||
21300008: doorOuter_4
|
||||
externalObjects: {}
|
||||
serializedVersion: 5
|
||||
mipmaps:
|
||||
|
@ -38,9 +43,9 @@ TextureImporter:
|
|||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 1000
|
||||
|
@ -80,7 +85,107 @@ TextureImporter:
|
|||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: doorOuter_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 92fa8f89d0bd20545a9f309dbb60b579
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorOuter_1
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 1001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: dcc900c022bf81f4698d78422c95505b
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorOuter_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 2001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 33bc4d994b6971845931299c722b6092
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorOuter_3
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 3001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: b6d2defddd3098d4185e6c978f4fb690
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: doorOuter_4
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 4001
|
||||
y: 0
|
||||
width: 1000
|
||||
height: 1000
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 0a609f92ee6fdf94887b453284b21310
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
|
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
BIN
Assets/graphics/textures/FixedObjects/Ground/ground2.png
Normal file
After Width: | Height: | Size: 11 KiB |
|
@ -0,0 +1,95 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 10d0c9bab26278e4997c44ba3f4833fd
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
externalObjects: {}
|
||||
serializedVersion: 5
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -1
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 1000
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 2
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- serializedVersion: 2
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: e2ba73102b6276e4c966fa0218c4b480
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/graphics/textures/FixedObjects/Ground/ground3.png
Normal file
After Width: | Height: | Size: 10 KiB |
|
@ -0,0 +1,95 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 45575f1a36cb12649a2bb6eaa0f9fcfe
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
externalObjects: {}
|
||||
serializedVersion: 5
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -1
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 1000
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 2
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- serializedVersion: 2
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: c1a6f3db0a300dc458be863b0baac069
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/graphics/textures/car.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9ec323b9157704d00a3409f8ea6e46b2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/graphics/textures/tmp.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: df6e7833427b5497b92308fb6f54e552
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|