rotating frontwheels WIP
This commit is contained in:
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commit
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18 changed files with 462 additions and 110 deletions
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boost: 2
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friction: 0.1
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turnSpeed: 2
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turnSpeed: 2
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drift: 1
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drift: 1
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@ -485,6 +448,8 @@ MonoBehaviour:
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@ -6,8 +6,8 @@ public class PlayerMovement : MonoBehaviour {
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[SerializeField]
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public float acceleration = 3;
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public float acceleration = 3;
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public float boost = 2;
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public float friction = 0.1f;
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[SerializeField]
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[SerializeField]
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@ -16,8 +16,8 @@ public class PlayerMovement : MonoBehaviour {
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public float drift = 1f;
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public float drift = 1f;
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[SerializeField]
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[SerializeField]
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public float brake = 2f;
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public float brake = 2f;
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[SerializeField]
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[SerializeField]
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public float maxBrakeTime = 5f;
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public float maxBrakeTime = 5f;
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// The time of the acceleration/deceleration sounds in seconds
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// The time of the acceleration/deceleration sounds in seconds
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[SerializeField]
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[SerializeField]
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@ -25,6 +25,11 @@ public class PlayerMovement : MonoBehaviour {
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[SerializeField]
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public float decelerationTime = 5;
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[SerializeField]
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public GameObject leftFrontWheel;
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[SerializeField]
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public GameObject rightFrontWheel;
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float brakeTime;
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float brakeTime;
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float lastFrame;
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float lastFrame;
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@ -164,14 +169,27 @@ public class PlayerMovement : MonoBehaviour {
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if (Input.GetAxis("Horizontal") < 0)
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if (Input.GetAxis("Horizontal") < 0)
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{
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{
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//rb.rotation += turnSpeed;
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rb.MoveRotation(rb.rotation + turnSpeed);
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rb.MoveRotation(rb.rotation + turnSpeed);
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} else
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} else
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//transform.Rotate(Vector3.forward * turnSpeed);
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//transform.Rotate(Vector3.forward * turnSpeed);
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{
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{
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leftFrontWheel.GetComponent<Animator>().SetBool("right", true);
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rightFrontWheel.GetComponent<Animator>().SetBool("left", false);
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rightFrontWheel.GetComponent<Animator>().SetBool("right", true);
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//rb.rotation -= turnSpeed;
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//rb.rotation -= turnSpeed;
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rb.MoveRotation(rb.rotation);
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}
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//transform.Rotate(Vector3.forward * -turnSpeed);
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//transform.Rotate(Vector3.forward * -turnSpeed);
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@ -8,62 +8,4 @@ AnimatorController:
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|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_GenerateMotionCurves: 0
|
||||||
|
m_Events: []
|
8
Assets/graphics/Animations/fwRtC.anim.meta
Normal file
8
Assets/graphics/Animations/fwRtC.anim.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d7ed5e958eef77f439efb7a42475bf43
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Add table
Reference in a new issue