2018-04-21 20:47:50 +02:00
|
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class HP : MonoBehaviour {
|
|
|
|
|
|
|
|
|
|
// Use this for initialization
|
|
|
|
|
void Start () {
|
|
|
|
|
|
|
|
|
|
}
|
2018-04-21 20:53:48 +02:00
|
|
|
|
// Update is called once per frame
|
2018-04-21 20:47:50 +02:00
|
|
|
|
void Update () {
|
2018-04-21 20:53:48 +02:00
|
|
|
|
|
2018-04-21 20:47:50 +02:00
|
|
|
|
}
|
2018-04-21 20:53:48 +02:00
|
|
|
|
public void SetHP(){
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public void RotateHpBar(){
|
|
|
|
|
|
|
|
|
|
}
|
2018-04-21 20:47:50 +02:00
|
|
|
|
}
|