1
0
Fork 0
Bildschirmflausch-LD41/Assets/Scripts/HP.cs

24 lines
334 B
C#
Raw Normal View History

2018-04-21 20:47:50 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HP : MonoBehaviour {
// Use this for initialization
void Start () {
}
2018-04-21 20:53:48 +02:00
// Update is called once per frame
2018-04-21 20:47:50 +02:00
void Update () {
2018-04-21 20:53:48 +02:00
2018-04-21 20:47:50 +02:00
}
2018-04-21 20:53:48 +02:00
public void SetHP(){
}
public void RotateHpBar(){
}
2018-04-21 20:47:50 +02:00
}