69f013755e
And other balancing
27 lines
625 B
C#
27 lines
625 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using Assets.Scripts.Entities.Attack;
|
|
|
|
namespace Assets.Scripts.Entities {
|
|
|
|
public class Spider : Enemy {
|
|
[SerializeField]
|
|
private Transform bulletSpawn;
|
|
[SerializeField]
|
|
private GameObject bullet;
|
|
|
|
public Spider() : base(15) {
|
|
|
|
}
|
|
|
|
protected override void Start() {
|
|
SingleShot s = new SingleShot(this.gameObject, 25, 4, 2);
|
|
s.SetRange(10);
|
|
s.SetPrefab(bullet);
|
|
s.SetSpawn(bulletSpawn);
|
|
SetAttack(s);
|
|
base.Start();
|
|
}
|
|
}
|
|
}
|