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Entities
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Fixes #30
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2018-04-23 21:25:35 +02:00 |
Generation
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Merge branch 'SaibotkDev'
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2018-04-23 19:50:42 +02:00 |
Objectives
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Win with the flag
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2018-04-23 19:39:37 +02:00 |
AudioControl.cs
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improved looping of mainbgm
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2018-04-23 19:47:00 +02:00 |
AudioControl.cs.meta
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added control for sfx
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2018-04-23 00:29:44 +02:00 |
BrakeBarController.cs
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Maikäfer + Spider
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2018-04-23 16:08:16 +02:00 |
BrakeBarController.cs.meta
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First try at ParticleSystem for car | Tile render layer set to object
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2018-04-22 20:31:00 +02:00 |
Bullet.cs
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Fixes #30
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2018-04-23 21:25:35 +02:00 |
Bullet.cs.meta
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Entity uses Attack
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2018-04-22 23:50:39 +02:00 |
CameraControl.cs
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Improved camera
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2018-04-23 15:12:49 +02:00 |
CameraControl.cs.meta
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Added Camera Movement
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2018-04-21 20:19:06 +02:00 |
Door.cs
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Closing rooms works now
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2018-04-23 17:21:41 +02:00 |
Door.cs.meta
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Room and Door
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2018-04-21 15:39:48 +02:00 |
Entities.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
GameController.cs
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Fixes #30
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2018-04-23 21:25:35 +02:00 |
GameController.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
Generation.meta
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C# world generation (BROKEN)
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2018-04-22 13:51:56 +02:00 |
HealthbarController.cs
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reverted HealthbarController to it's old glory
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2018-04-23 21:24:53 +02:00 |
HealthbarController.cs.meta
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add basics for healthbar system
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2018-04-22 01:17:45 +02:00 |
NotificationManager.cs
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small fix to NotificationManager, added message at gameStart
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2018-04-23 18:37:03 +02:00 |
NotificationManager.cs.meta
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notification system with UI
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2018-04-22 19:09:27 +02:00 |
Objectives.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
PlayerMovement.cs
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Merge branch 'PiegamesDev'
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2018-04-23 19:46:00 +02:00 |
PlayerMovement.cs.meta
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added player movement physics and player prefab
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2018-04-21 15:41:41 +02:00 |
Room.cs
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Use the sounds (broken)
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2018-04-23 18:52:21 +02:00 |
Room.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |
UIController.cs
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changed inputs to not be hardcoded, fix #19
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2018-04-23 16:26:35 +02:00 |
UIController.cs.meta
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Structure
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2018-04-21 12:22:17 +02:00 |