13 lines
317 B
C#
13 lines
317 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Assets.Scripts.Entities.Attack {
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class GatlingGun : SingleShot {
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public GatlingGun(GameObject owner) : base(owner) {
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damage = 5;
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cooldown = 0.1f;
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speed = 20;
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}
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}
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}
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