diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index fb959bb..7c0c159 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -37,6 +37,7 @@ GameObject: - component: {fileID: 50783223838863924} - component: {fileID: 114874769993434856} - component: {fileID: 114835806183609276} + - component: {fileID: 61988607887166464} m_Layer: 0 m_Name: Player m_TagString: Player @@ -121,6 +122,31 @@ Rigidbody2D: m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 +--- !u!61 &61988607887166464 +BoxCollider2D: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1679161327080020} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.30773532, y: -2.1199532} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 5.3082895, y: 6.402458} + m_EdgeRadius: 0 --- !u!114 &114835806183609276 MonoBehaviour: m_ObjectHideFlags: 1 diff --git a/Assets/Scenes/CodeDEV.unity b/Assets/Scenes/CodeDEV.unity index 72102ac..dd03596 100644 --- a/Assets/Scenes/CodeDEV.unity +++ b/Assets/Scenes/CodeDEV.unity @@ -265,7 +265,7 @@ Transform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2063368131} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.63088274, y: 0.10229584, z: 0.08672615} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0}