From c23cbe44b923aa0acf84995c0a66b46f0e7e06d8 Mon Sep 17 00:00:00 2001 From: ALoTron <34157676+ALoTron@users.noreply.github.com> Date: Sat, 21 Apr 2018 16:18:16 +0200 Subject: [PATCH 1/3] Revert Entity-spawn --- Assets/Scripts/Entities/Entity.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Entities/Entity.cs b/Assets/Scripts/Entities/Entity.cs index 7230300..6e2a9e7 100644 --- a/Assets/Scripts/Entities/Entity.cs +++ b/Assets/Scripts/Entities/Entity.cs @@ -17,8 +17,8 @@ public class Entity { // spawns the entity public void Spawn(Transform spawnPoint) { - instance = GameObject.Instantiate (entityPrefab); - instance.transform = spawnPoint; + // instance = GameObject.Instantiate (entityPrefab); + // instance.transform = spawnPoint; } // kills the entity From 8f8c5b5fb44db3f84ad05d1edca679fb485307d9 Mon Sep 17 00:00:00 2001 From: ALoTron <34157676+ALoTron@users.noreply.github.com> Date: Sat, 21 Apr 2018 16:20:38 +0200 Subject: [PATCH 2/3] Added Collectable --- Assets/Scripts/Entities/Collectable.cs | 7 +++++++ Assets/Scripts/Entities/Collectable.cs.meta | 11 +++++++++++ Assets/Scripts/Entities/Entity.cs | 2 +- 3 files changed, 19 insertions(+), 1 deletion(-) create mode 100644 Assets/Scripts/Entities/Collectable.cs create mode 100644 Assets/Scripts/Entities/Collectable.cs.meta diff --git a/Assets/Scripts/Entities/Collectable.cs b/Assets/Scripts/Entities/Collectable.cs new file mode 100644 index 0000000..4e41d0e --- /dev/null +++ b/Assets/Scripts/Entities/Collectable.cs @@ -0,0 +1,7 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Collectable : Entity{ + +} diff --git a/Assets/Scripts/Entities/Collectable.cs.meta b/Assets/Scripts/Entities/Collectable.cs.meta new file mode 100644 index 0000000..d1a99e5 --- /dev/null +++ b/Assets/Scripts/Entities/Collectable.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a1c36145cdffcde4c83f575b19b85c88 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Entities/Entity.cs b/Assets/Scripts/Entities/Entity.cs index 6e2a9e7..f640f49 100644 --- a/Assets/Scripts/Entities/Entity.cs +++ b/Assets/Scripts/Entities/Entity.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using UnityEngine; -public class Entity { +public abstract class Entity { EntityObjective referringObjective; GameObject entityPrefab; GameObject instance; From 4fc1be09f9085182630a5a8a3d299d96a2f4465e Mon Sep 17 00:00:00 2001 From: ALoTron <34157676+ALoTron@users.noreply.github.com> Date: Sat, 21 Apr 2018 16:23:37 +0200 Subject: [PATCH 3/3] Fixed Constructor-error in Collectable --- Assets/Scripts/Entities/Collectable.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/Entities/Collectable.cs b/Assets/Scripts/Entities/Collectable.cs index 4e41d0e..4194668 100644 --- a/Assets/Scripts/Entities/Collectable.cs +++ b/Assets/Scripts/Entities/Collectable.cs @@ -3,5 +3,6 @@ using System.Collections.Generic; using UnityEngine; public class Collectable : Entity{ - + + public Collectable (EntityObjective referringObjective, GameObject entityPrefab) : base(referringObjective, entityPrefab) {} }