diff --git a/Assets/Scripts/Entities/Bug.cs b/Assets/Scripts/Entities/Bug.cs index 02bb621..968db50 100644 --- a/Assets/Scripts/Entities/Bug.cs +++ b/Assets/Scripts/Entities/Bug.cs @@ -17,8 +17,7 @@ namespace Assets.Scripts.Entities { protected override void Start() { base.Start(); - SingleShot s = new SingleShot(this.gameObject); - s.SetCooldown(3); + SingleShot s = new SingleShot(this.gameObject, 12, 3, 8 ); s.SetPrefab(bullet); s.SetSpawn(bulletSpawn); SetAttack(s);