made TitleScene scalable, and added Buttons
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d1e5b0372d
commit
df10ea9f40
1 changed files with 23 additions and 23 deletions
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@ -1566,7 +1566,7 @@ MonoBehaviour:
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 100
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m_FontSize: 80
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m_FontStyle: 1
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m_BestFit: 1
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m_MinSize: 2
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@ -1595,7 +1595,7 @@ GameObject:
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- component: {fileID: 1100252405}
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- component: {fileID: 1100252404}
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m_Layer: 5
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m_Name: Image
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m_Name: MainImage
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@ -1614,10 +1614,10 @@ RectTransform:
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m_Father: {fileID: 626823871}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 24, y: 44}
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m_SizeDelta: {x: 611.8, y: 611.8}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 24, y: -147}
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m_SizeDelta: {x: 500, y: 500}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1100252404
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MonoBehaviour:
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@ -1873,16 +1873,16 @@ RectTransform:
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m_GameObject: {fileID: 1321930644}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.8, y: 0.8, z: 1}
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m_Children:
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- {fileID: 1039057778}
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m_Father: {fileID: 626823871}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 255, y: -190}
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m_SizeDelta: {x: 250, y: 60}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchoredPosition: {x: -221.5, y: 90}
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m_SizeDelta: {x: 320, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1321930646
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MonoBehaviour:
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@ -1955,8 +1955,8 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_Sprite: {fileID: 21300000, guid: b6a11c113c248ba40878092360565936, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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@ -2031,7 +2031,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 5}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1586619318
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@ -2069,7 +2069,7 @@ MonoBehaviour:
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_FontData:
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m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
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m_FontSize: 100
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m_FontSize: 80
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m_FontStyle: 1
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m_BestFit: 1
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m_MinSize: 2
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@ -2132,7 +2132,7 @@ MonoBehaviour:
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m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_UiScaleMode: 0
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m_UiScaleMode: 1
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m_ReferencePixelsPerUnit: 100
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 800, y: 600}
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@ -2400,16 +2400,16 @@ RectTransform:
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m_GameObject: {fileID: 2026061256}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.8, y: 0.8, z: 1}
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m_Children:
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- {fileID: 1586619317}
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m_Father: {fileID: 626823871}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -263, y: -190}
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m_SizeDelta: {x: 250, y: 60}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 217.3, y: 90}
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m_SizeDelta: {x: 320, y: 147.7}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2026061258
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MonoBehaviour:
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@ -2482,8 +2482,8 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_Sprite: {fileID: 21300000, guid: 2a91b245cfd4d1749ac511fe24cca1ff, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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