diff --git a/Assets/Scripts/Room.cs b/Assets/Scripts/Room.cs index 4868875..e9a77ad 100644 --- a/Assets/Scripts/Room.cs +++ b/Assets/Scripts/Room.cs @@ -4,6 +4,10 @@ using UnityEngine; public class Room : MonoBehaviour { + public enum TileType { + GROUND, WALL, DOOR, ROCK + } + List doors; List spawnpoints;