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- // Use this for initialization - void Start () { - - } - - // Update is called once per frame - void Update () { - - } - public static UIController instance; - - private GameObject score; - private GameObject pauseMenu; - private GameObject GameOverPanel; - +public class UIController : MonoBehaviour { public UIController() { UIController.instance = this; } + + private GameObject score; + private GameObject pauseMenu; + private GameObject GameOverPanel; + // Use this for initialization + void Start () { + } + // Update is called once per frame + void Update () { + } + public static UIController instance; + public void quitGame() { Application.Quit(); } - - + public void ShowPauseMenu() + { + pauseMenu.SetActive(true); + } + public void ClosePauseMenu() + { + pauseMenu.SetActive(false); + } + + + }