diff --git a/Assets/Scripts/Room.cs b/Assets/Scripts/Room.cs index 7975846..924ebbe 100644 --- a/Assets/Scripts/Room.cs +++ b/Assets/Scripts/Room.cs @@ -4,8 +4,12 @@ using UnityEngine; public class Room : MonoBehaviour { - [SerializeField] - int width, height; // Gridsize for Generation + public enum TileType { + GROUND, WALL, DOOR + } + + Vector2 position; + Map tiles; List doors; List spawnpoints;