From 8ac403b93c02de0d2b67fe5cca574d6c327580b6 Mon Sep 17 00:00:00 2001 From: Triceraptodactyl Date: Sun, 22 Apr 2018 21:13:15 +0200 Subject: [PATCH 1/8] wheelFront und Door Update (door nicht fertig, aber vorlage liegt vor) --- .../textures/Entities/Player/wheelFront.png | Bin 0 -> 570 bytes .../Entities/Player/wheelFront.png.meta | 84 ++++++++++++++++++ .../textures/FixedObjects/Door/doorC.png | Bin 23891 -> 8056 bytes .../textures/FixedObjects/Door/doorL.png | Bin 12604 -> 8453 bytes .../textures/FixedObjects/Door/doorR.png | Bin 20190 -> 8976 bytes 5 files changed, 84 insertions(+) create mode 100644 Assets/graphics/textures/Entities/Player/wheelFront.png create mode 100644 Assets/graphics/textures/Entities/Player/wheelFront.png.meta diff --git a/Assets/graphics/textures/Entities/Player/wheelFront.png b/Assets/graphics/textures/Entities/Player/wheelFront.png new file mode 100644 index 0000000000000000000000000000000000000000..b3fc4bf7a7681ecb9bd4b4f8fd6187f9aca3814f GIT binary patch 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b/Assets/graphics/textures/Particles/Thumbs.db.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8fb7fb6f1af73414788fa9d286e4c6dc +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: From e76f819a0f64a3b0c09d5e93c77d53622d59715c Mon Sep 17 00:00:00 2001 From: Unknown <34045228+sommerlilie@users.noreply.github.com> Date: Sun, 22 Apr 2018 22:07:57 +0200 Subject: [PATCH 3/8] Update BrakeBarController --- Assets/Scripts/BrakeBarController.cs | 28 +++++++++++++++++++--------- 1 file changed, 19 insertions(+), 9 deletions(-) diff --git a/Assets/Scripts/BrakeBarController.cs b/Assets/Scripts/BrakeBarController.cs index 0a243ff..18692f6 100644 --- a/Assets/Scripts/BrakeBarController.cs +++ b/Assets/Scripts/BrakeBarController.cs @@ -7,7 +7,8 @@ public class BrakeBarController : MonoBehaviour { float currentRotation; int BrakeAmount = 100; private Player player; - int currentBrakeAmount; + float firstTime; + float secondTime; // Use this for initialization void Start () { @@ -19,22 +20,31 @@ public class BrakeBarController : MonoBehaviour { // if player alive and spawned if (player != null) { - UpdatePointer(currentBrakeAmount); + UpdatePointer(); } else if (currentRotation != 0) { //if player dead or not spawned - UpdatePointer(0); + UpdatePointer(); } } - private void UpdatePointer(float brakeAmount) + private void UpdatePointer() { - if (Input.GetKey(KeyCode.S)) { - float offset = brakeAmount - currentRotation; - gameObject.transform.Rotate(Vector3.forward, offset); - currentRotation += offset; + if (Input.GetKeyDown(KeyCode.S)) + { + firstTime = Time.time; + } + + if (Input.GetKeyUp(KeyCode.S)) + { + secondTime = Time.time; + float difference = secondTime - firstTime; + gameObject.transform.Rotate(Vector3.forward, difference); + } + + } } -} + From 31dd2bce3a2db2c4591cacd8cd9c4b28babdae3d Mon Sep 17 00:00:00 2001 From: Jan Date: Sun, 22 Apr 2018 22:33:42 +0200 Subject: [PATCH 4/8] removed GameOverUI Prefab --- 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