diff --git a/Assets/Scenes/TitleScene.unity b/Assets/Scenes/TitleScene.unity index 11df18f..dfbf17e 100644 --- a/Assets/Scenes/TitleScene.unity +++ b/Assets/Scenes/TitleScene.unity @@ -1692,7 +1692,7 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 12f77943eccfc5e47ae5cdb66e214d9f, type: 3} m_FontSize: 80 m_FontStyle: 1 m_BestFit: 1 @@ -1743,8 +1743,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -0.099985, y: -110.6} - m_SizeDelta: {x: 516.08, y: 162.66} + m_AnchoredPosition: {x: 51, y: -175.65} + m_SizeDelta: {x: 755.9, y: 438.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1100252404 MonoBehaviour: @@ -1765,7 +1765,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 7092f354c51e9de4c9c731f7eb7f2eb6, type: 3} + m_Sprite: {fileID: 21300000, guid: 6c07b4a44275a7a4eabc728cf40af310, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -2197,7 +2197,7 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 12f77943eccfc5e47ae5cdb66e214d9f, type: 3} m_FontSize: 80 m_FontStyle: 1 m_BestFit: 1 diff --git a/Assets/graphics/textures/Logo/Logo_Logo.png.meta b/Assets/graphics/textures/Logo/Logo_Logo.png.meta index 30e40f2..17c97f2 100644 --- a/Assets/graphics/textures/Logo/Logo_Logo.png.meta +++ b/Assets/graphics/textures/Logo/Logo_Logo.png.meta @@ -43,7 +43,7 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 + spritePixelsToUnits: 1000 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 @@ -67,6 +67,28 @@ TextureImporter: allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 + - 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