Fix dat ...
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1 changed files with 1 additions and 1 deletions
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@ -25,7 +25,7 @@ public class EnemyAI : MonoBehaviour {
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void Update ()
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void Update ()
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{
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{
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if(victim == null) {
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if(victim == null) {
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victim = GameController.instance.GetPlayer().gameObject; // TODO testing purpose only!
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//victim = GameController.instance.GetPlayer().gameObject; // TODO testing purpose only!
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return;
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return;
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}
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}
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