Sorry for the spiders
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1b14b6c633
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755ed5ee65
2 changed files with 3 additions and 1 deletions
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@ -453,7 +453,7 @@ public class DungeonGenerator {
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Objective o = null;
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Objective o = null;
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int rand = UnityEngine.Random.Range(0, 7);
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int rand = UnityEngine.Random.Range(0, 7);
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switch (6) {
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switch (rand) {
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case 0:
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case 0:
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case 1: {
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case 1: {
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// Scorpion Attack!!!!:
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// Scorpion Attack!!!!:
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@ -31,6 +31,8 @@ GraphicsSettings:
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m_AlwaysIncludedShaders:
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m_AlwaysIncludedShaders:
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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type: 0}
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