cleaned up UI and made improvements for scaling
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3 changed files with 503 additions and 16 deletions
492
Assets/Scenes/CodeDEVUI.unity
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492
Assets/Scenes/CodeDEVUI.unity
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type: 2}
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cam: {fileID: 881384367}
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mapRoot: {fileID: 1624368723}
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7
Assets/Scenes/CodeDEVUI.unity.meta
Normal file
7
Assets/Scenes/CodeDEVUI.unity.meta
Normal file
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@ -0,0 +1,7 @@
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assetBundleName:
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@ -42,23 +42,11 @@ public class UIController : MonoBehaviour
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public void ShowGameOverUI()
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{
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if (gameOverPanel != null)
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{
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Canvas gameOverCanvas = gameOverPanel.GetComponent<Canvas>();
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Debug.Log("Loading Canvas");
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if (gameOverCanvas != null)
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{
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if (gameOverPanel != null) {
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Debug.Log("Loaded Canvas");
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gameOverCanvas.enabled = true;
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}
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else
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{
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Debug.Log("Gameover panel has no Canvas");
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}
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}
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else
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{
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gameOverPanel.SetActive(true);
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} else {
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Debug.Log("No game over panel assigned");
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}
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}
|
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|
|
Loading…
Add table
Reference in a new issue