From f8d6ea1c0bd0d31f756a502d8cda95b9748531b0 Mon Sep 17 00:00:00 2001 From: Himusoka Date: Mon, 23 Apr 2018 22:24:12 +0200 Subject: [PATCH 1/2] fix explosion --- Assets/Scenes/CodeDEV.unity | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scenes/CodeDEV.unity b/Assets/Scenes/CodeDEV.unity index 02f1f23..196f6c5 100644 --- a/Assets/Scenes/CodeDEV.unity +++ b/Assets/Scenes/CodeDEV.unity @@ -433,7 +433,7 @@ AudioSource: serializedVersion: 4 OutputAudioMixerGroup: {fileID: 243067197919102372, guid: efb934a745665924d8c7dd46c0a117ae, type: 2} - m_audioClip: {fileID: 8300000, guid: 249ce39c2e8ec0a47b85a280bc9f894f, type: 3} + m_audioClip: {fileID: 8300000, guid: a6dd0617592791d42b3ecdf5de08669e, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 @@ -1406,7 +1406,7 @@ Prefab: - target: {fileID: 224150154901314796, guid: 460d856ea4eb14cedb5fecde1fe6d743, type: 2} propertyPath: m_AnchoredPosition.x - value: 65.89836 + value: 65.33481 objectReference: {fileID: 0} - target: {fileID: 224150154901314796, guid: 460d856ea4eb14cedb5fecde1fe6d743, type: 2} From 2b7afef0aee76414895049189907434e69192cf7 Mon Sep 17 00:00:00 2001 From: Saibotk Date: Mon, 23 Apr 2018 22:27:46 +0200 Subject: [PATCH 2/2] Add particles on death --- Assets/Prefabs/Bug.prefab | 4638 +++++++++++++++++++- Assets/Prefabs/Scorpion.prefab | 4630 ++++++++++++++++++++ Assets/Prefabs/despawn.prefab | 4642 +++++++++++++++++++++ Assets/Prefabs/despawn.prefab.meta | 8 + Assets/Scenes/CodeDEV.unity | 94 +- Assets/Scripts/Destroyer.cs | 19 + Assets/Scripts/Destroyer.cs.meta | 11 + Assets/Scripts/Entities/Enemy.cs | 8 +- Assets/Scripts/Entities/Mob.cs | 9 + Assets/graphics/Materials.meta | 8 + Assets/graphics/Materials/Flames.mat | 83 + Assets/graphics/Materials/Flames.mat.meta | 8 + 12 files changed, 14104 insertions(+), 54 deletions(-) create mode 100644 Assets/Prefabs/despawn.prefab create mode 100644 Assets/Prefabs/despawn.prefab.meta create mode 100644 Assets/Scripts/Destroyer.cs create mode 100644 Assets/Scripts/Destroyer.cs.meta create mode 100644 Assets/graphics/Materials.meta create mode 100644 Assets/graphics/Materials/Flames.mat create mode 100644 Assets/graphics/Materials/Flames.mat.meta diff --git a/Assets/Prefabs/Bug.prefab b/Assets/Prefabs/Bug.prefab index fef5516..c55d4ca 100644 --- a/Assets/Prefabs/Bug.prefab +++ b/Assets/Prefabs/Bug.prefab @@ -42,6 +42,24 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!1 &1411385579873204 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - 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