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public enum Sfx { shoot, explosion, mobattack, door, faster, slower, driving, slowdriving }; + public enum Sfx { shoot, explosion, mobattack, door, faster, slower, driving, slowdriving, hitmob, hitplayer }; private const float lvlbgm = 5.725f; private const float gobgm = 14.406f; @@ -21,7 +21,6 @@ public class AudioControl : MonoBehaviour // Use this for initialization void Start() { - maintheme.time = maintheme.clip.length - 3.0f; maintheme.loop = true; menutheme.loop = true; gameovers.loop = true; diff --git a/Assets/Scripts/Destroyer.cs b/Assets/Scripts/Destroyer.cs new file mode 100644 index 0000000..44586c2 --- /dev/null +++ b/Assets/Scripts/Destroyer.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Destroyer : MonoBehaviour { + ParticleSystem ps; + // Use this for initialization + void Start () { + ps = GetComponent(); + ps.Play(); + } + + // Update is called once per frame + void Update () { + if(ps != null && !ps.isPlaying) { + Destroy(this.gameObject); + } + } +} diff --git a/Assets/Scripts/Destroyer.cs.meta b/Assets/Scripts/Destroyer.cs.meta new file mode 100644 index 0000000..f83776c --- /dev/null +++ b/Assets/Scripts/Destroyer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1a9a1f70c735c4346b1fc5dc2ed6571d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Entities/Enemy.cs b/Assets/Scripts/Entities/Enemy.cs index 894d333..cf6009d 100644 --- a/Assets/Scripts/Entities/Enemy.cs +++ b/Assets/Scripts/Entities/Enemy.cs @@ -25,9 +25,11 @@ namespace Assets.Scripts.Entities { } protected virtual void Start() { - ParticleSystem ps = GetComponentInChildren(); - if(ps != null && ps.name == "spawn") { - ps.Play(); + ParticleSystem[] pss = GetComponentsInChildren(); + foreach(ParticleSystem ps in pss) { + if ( ps.gameObject.name == "spawn" ) { + ps.Play(); + } } } diff --git a/Assets/Scripts/Entities/Mob.cs b/Assets/Scripts/Entities/Mob.cs index a3a8bcb..a77a8fe 100644 --- a/Assets/Scripts/Entities/Mob.cs +++ b/Assets/Scripts/Entities/Mob.cs @@ -43,6 +43,15 @@ public abstract class Mob : Entity { if ( objective != null ) objective.RemoveEntity(this); GameController.instance.GetAudioControl().SfxPlay(AudioControl.Sfx.explosion); + ParticleSystem[] pss = GetComponentsInChildren(true); + foreach ( ParticleSystem ps in pss ) { + if ( ps.gameObject.name == "despawn" ) { + GameObject tmp = Instantiate(ps.gameObject); + tmp.transform.position = transform.position; + tmp.SetActive(true); + } + } + Destroy(gameObject); } diff --git a/Assets/Scripts/GameController.cs b/Assets/Scripts/GameController.cs index 372ed71..595bead 100644 --- a/Assets/Scripts/GameController.cs +++ b/Assets/Scripts/GameController.cs @@ -283,16 +283,18 @@ public class GameController : MonoBehaviour { StartObjective goal = new StartObjective(start, playerPrefab); start.SetObjective(goal); start.OnPlayerEnter(player); - player = goal.GetPlayer(); + player = goal.GetPlayer(); + cam.GetComponent().LevelBgm(); if ( player != null ) { cam.GetComponent().SetFollow(player.gameObject); GetUI().InitHealthController(player); GetUI().InitBrakeController(player); } else { Debug.Log("No Player spawned!"); - } + } + finish.SetObjective(new FinishObjective(finish)); - cam.GetComponent().LevelBgm(); + } private void Running() { diff --git a/Assets/Scripts/HealthbarController.cs b/Assets/Scripts/HealthbarController.cs index 54b5bb5..86b3a7d 100644 --- a/Assets/Scripts/HealthbarController.cs +++ b/Assets/Scripts/HealthbarController.cs @@ -6,26 +6,36 @@ public class HealthbarController : MonoBehaviour { float currentRotation; float maxRotation; - private Player player; + Player player; // Update is called once per frame void Update() { // if player alive and spawned if (player != null) - { + { + Debug.Log(player.GetHealth()); UpdatePointer(player.GetHealth()); } else { //if player dead or not spawned UpdatePointer(0); - } } void UpdatePointer(float playerLife) { - float offset = playerLife - currentRotation; + float offset; + + if (player == null) { + currentRotation = 0; + offset = 0; + Debug.Log("Player not found"); + } else { + Debug.Log("calculated offset"); + offset = ((playerLife / maxRotation) * 100) - currentRotation; + } + gameObject.transform.Rotate(Vector3.forward, offset); currentRotation += offset; } @@ -33,6 +43,7 @@ public class HealthbarController : MonoBehaviour { public void SetPlayer(Player ply) { player = ply; maxRotation = player.GetMaxHealth(); - currentRotation = player.GetHealth(); + //currentRotation = (player.GetHealth() / maxRotation) * 100; + Debug.Log("Set Player"); } } diff --git a/Assets/Scripts/NotificationManager.cs b/Assets/Scripts/NotificationManager.cs index fa59bde..75ca3bf 100644 --- a/Assets/Scripts/NotificationManager.cs +++ b/Assets/Scripts/NotificationManager.cs @@ -40,8 +40,6 @@ public class NotificationManager : MonoBehaviour { void Update() { if ( showingMessage ) { if ( Time.time > delay ) { - 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7e224658afaf14242ba3996793ac12a1: -7.436929 + 7e224658afaf14242ba3996793ac12a1: -0.025776558 m_TransitionOverrides: {} --- !u!243 &243021022379401452 AudioMixerGroupController: @@ -214,6 +216,23 @@ AudioMixerGroupController: m_Mute: 0 m_Solo: 0 m_BypassEffects: 0 +--- !u!243 &243525668539516054 +AudioMixerGroupController: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: hitmob + m_AudioMixer: {fileID: 24100000} + m_GroupID: d8ab6d51d2cd3a446ad38c4726e13bad + m_Children: [] + m_Volume: 8b04b72683f112d418bf818b2395ba51 + m_Pitch: 1ea4e92c839a59f45bedc9e56d2ff3d0 + m_Effects: + - {fileID: 244650114490763724} + m_UserColorIndex: 0 + m_Mute: 0 + m_Solo: 0 + m_BypassEffects: 0 --- !u!243 &243542962245594584 AudioMixerGroupController: m_ObjectHideFlags: 0 @@ -250,6 +269,8 @@ AudioMixerGroupController: - {fileID: 243021022379401452} - {fileID: 243229718110042718} - {fileID: 243257092868039642} + - {fileID: 243525668539516054} + - {fileID: 243982397043704958} m_Volume: bb7239234bfe40f409abe7c8da078444 m_Pitch: 3add7831cf75dd0468538de15eeb2617 m_Effects: @@ -292,6 +313,23 @@ AudioMixerGroupController: m_Mute: 0 m_Solo: 0 m_BypassEffects: 0 +--- !u!243 &243982397043704958 +AudioMixerGroupController: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: hitplayer + m_AudioMixer: {fileID: 24100000} + m_GroupID: a2584e0772cc6d0458bce04a4f8f5662 + m_Children: [] + m_Volume: 9f873922b4189f746a4d13a9b60e6375 + m_Pitch: aa179eafbd063ef42886942d22848f2b + m_Effects: + - {fileID: 244647815560773474} + m_UserColorIndex: 0 + m_Mute: 0 + m_Solo: 0 + m_BypassEffects: 0 --- !u!244 &244137845338416878 AudioMixerEffectController: m_ObjectHideFlags: 3 @@ -396,6 +434,32 @@ AudioMixerEffectController: m_SendTarget: {fileID: 0} m_EnableWetMix: 0 m_Bypass: 0 +--- !u!244 &244647815560773474 +AudioMixerEffectController: + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: + m_EffectID: f88090193639a634a97412686dfe1852 + m_EffectName: Attenuation + m_MixLevel: fe2a6821890f5cd428327e6170f40e92 + m_Parameters: [] + m_SendTarget: {fileID: 0} + m_EnableWetMix: 0 + m_Bypass: 0 +--- !u!244 &244650114490763724 +AudioMixerEffectController: + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: + m_EffectID: 206d993bd8ff0d2408761558462de7e3 + m_EffectName: Attenuation + m_MixLevel: 6770303860e655e44a32f8f3266fb8f8 + m_Parameters: [] + m_SendTarget: {fileID: 0} + m_EnableWetMix: 0 + m_Bypass: 0 --- !u!244 &244932309018270998 AudioMixerEffectController: m_ObjectHideFlags: 3 diff --git a/Assets/sound/eggusupulooooooossssiiiiooonnn.wav b/Assets/sound/eggusupulooooooossssiiiiooonnn.wav new file mode 100644 index 0000000..83ef09b Binary files /dev/null and b/Assets/sound/eggusupulooooooossssiiiiooonnn.wav differ diff --git a/Assets/sound/egusupuloooooosiiooooon!.wav.meta b/Assets/sound/eggusupulooooooossssiiiiooonnn.wav.meta similarity index 91% rename from Assets/sound/egusupuloooooosiiooooon!.wav.meta rename to Assets/sound/eggusupulooooooossssiiiiooonnn.wav.meta index c0af599..67c4795 100644 --- a/Assets/sound/egusupuloooooosiiooooon!.wav.meta +++ b/Assets/sound/eggusupulooooooossssiiiiooonnn.wav.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 249ce39c2e8ec0a47b85a280bc9f894f +guid: a6dd0617592791d42b3ecdf5de08669e AudioImporter: externalObjects: {} serializedVersion: 6 diff --git a/Assets/sound/egusupuloooooosiiooooon!.wav b/Assets/sound/egusupuloooooosiiooooon!.wav deleted file mode 100644 index 2b89e46..0000000 Binary files a/Assets/sound/egusupuloooooosiiooooon!.wav and /dev/null differ diff --git a/Assets/sound/gun.wav b/Assets/sound/gun.wav index fe581eb..24ba215 100644 Binary files a/Assets/sound/gun.wav and b/Assets/sound/gun.wav differ diff --git a/Assets/sound/hit.wav b/Assets/sound/hit.wav new file mode 100644 index 0000000..066941f Binary files /dev/null and b/Assets/sound/hit.wav differ diff --git a/Assets/sound/hit.wav.meta b/Assets/sound/hit.wav.meta new file mode 100644 index 0000000..5b19132 --- /dev/null +++ b/Assets/sound/hit.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 4202ee86a65d8654d9768a96c6f279ec +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/sound/hitmob.wav b/Assets/sound/hitmob.wav new file mode 100644 index 0000000..b7d2fb3 Binary files /dev/null and b/Assets/sound/hitmob.wav differ diff --git a/Assets/sound/hitmob.wav.meta b/Assets/sound/hitmob.wav.meta new file mode 100644 index 0000000..ebd1a8c --- /dev/null +++ b/Assets/sound/hitmob.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: b6400dd0e4799764d801825d40a40c6f +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: