diff --git a/Assets/Scripts/Entities/Collectable.cs b/Assets/Scripts/Entities/Collectable.cs index 4e41d0e..4194668 100644 --- a/Assets/Scripts/Entities/Collectable.cs +++ b/Assets/Scripts/Entities/Collectable.cs @@ -3,5 +3,6 @@ using System.Collections.Generic; using UnityEngine; public class Collectable : Entity{ - + + public Collectable (EntityObjective referringObjective, GameObject entityPrefab) : base(referringObjective, entityPrefab) {} }