diff --git a/Assets/Scenes/TitleScene.unity b/Assets/Scenes/TitleScene.unity index b7471c6..1de89ee 100644 --- a/Assets/Scenes/TitleScene.unity +++ b/Assets/Scenes/TitleScene.unity @@ -1904,7 +1904,7 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.5943396, g: 0.08118772, b: 0.058873262, a: 1} + m_HighlightedColor: {r: 0.8392157, g: 0.8392157, b: 0.8392157, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -1997,6 +1997,7 @@ MonoBehaviour: notifications: {fileID: 0} restartUIPanel: {fileID: 0} healthcontroller: {fileID: 0} + brakeBarController: {fileID: 0} mainMenuSceneIndex: 0 --- !u!1 &1586619316 GameObject: @@ -2431,7 +2432,7 @@ MonoBehaviour: m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.027450982, g: 0.5019608, b: 0.074938804, a: 1} + m_HighlightedColor: {r: 0.8396226, g: 0.8396226, b: 0.8396226, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -2524,4 +2525,5 @@ MonoBehaviour: notifications: {fileID: 0} restartUIPanel: {fileID: 0} healthcontroller: {fileID: 0} + brakeBarController: {fileID: 0} mainMenuSceneIndex: 0