Door Animation
This commit is contained in:
parent
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27 changed files with 1230 additions and 10 deletions
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@ -23,6 +23,7 @@ GameObject:
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m_Name: doorInner
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m_TagString: door
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@ -36,8 +37,8 @@ Transform:
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@ -93,6 +94,24 @@ BoxCollider2D:
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--- !u!95 &95497231115638686
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--- !u!114 &114053119853995034
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--- !u!114 &114053119853995034
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@ -23,6 +23,7 @@ GameObject:
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m_Name: doorOuter
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@ -2,6 +2,7 @@
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[RequireComponent(typeof(SpriteRenderer))]
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[RequireComponent(typeof(SpriteRenderer))]
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public class Door : MonoBehaviour {
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public class Door : MonoBehaviour {
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private bool locked = false;
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private bool locked = false;
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private Animator animator;
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[SerializeField]
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[SerializeField]
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Room parent;
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Room parent;
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@ -12,6 +13,7 @@ public class Door : MonoBehaviour {
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// Use this for initialization
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// Use this for initialization
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void Awake() {
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void Awake() {
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BoxCollider2D[] colliders = GetComponents<BoxCollider2D>();
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BoxCollider2D[] colliders = GetComponents<BoxCollider2D>();
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animator = GetComponent<Animator>();
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foreach ( BoxCollider2D collider in colliders ) {
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foreach ( BoxCollider2D collider in colliders ) {
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if ( collider.isTrigger ) {
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if ( collider.isTrigger ) {
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triggerBox = collider;
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triggerBox = collider;
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@ -30,11 +32,12 @@ public class Door : MonoBehaviour {
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public void SetParent(Room room) {
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public void SetParent(Room room) {
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this.parent = room;
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this.parent = room;
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}
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}
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/// <summary>
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/// <summary>
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/// Locks the door.
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/// Locks the door.
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/// </summary>
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/// </summary>
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public void Lock() {
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public void Lock() {
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animator.SetBool("open", false);
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locked = true;
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locked = true;
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boundingBox.enabled = true;
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boundingBox.enabled = true;
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triggerBox.enabled = false;
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triggerBox.enabled = false;
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@ -45,6 +48,7 @@ public class Door : MonoBehaviour {
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/// Unlocks the door.
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/// Unlocks the door.
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/// </summary>
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/// </summary>
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public void Unlock() {
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public void Unlock() {
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animator.SetBool("open", true);
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locked = false;
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locked = false;
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boundingBox.enabled = false;
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boundingBox.enabled = false;
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triggerBox.enabled = true;
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triggerBox.enabled = true;
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253
Assets/graphics/Animations/doorInner.controller
Normal file
253
Assets/graphics/Animations/doorInner.controller
Normal file
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@ -0,0 +1,253 @@
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Loading…
Add table
Reference in a new issue