add basic title screen and changed buildorder
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5 changed files with 995 additions and 0 deletions
958
Assets/Scenes/TitleScene.unity
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958
Assets/Scenes/TitleScene.unity
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--- !u!114 &2026061259
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--- !u!222 &2026061260
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--- !u!114 &2026061261
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--- !u!114 &2026061262
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7
Assets/Scenes/TitleScene.unity.meta
Normal file
7
Assets/Scenes/TitleScene.unity.meta
Normal file
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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13
Assets/Scripts/ButtonActions.cs
Normal file
13
Assets/Scripts/ButtonActions.cs
Normal file
|
@ -0,0 +1,13 @@
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|||
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ButtonActions : MonoBehaviour {
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public void LoadSceneByIndex(int index) {
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UnityEngine.SceneManagement.SceneManager.LoadScene(index);
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}
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public void QuitGame() {
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UnityEngine.Application.Quit();
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}
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}
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11
Assets/Scripts/ButtonActions.cs.meta
Normal file
11
Assets/Scripts/ButtonActions.cs.meta
Normal file
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userData:
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assetBundleVariant:
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@ -6,6 +6,12 @@ EditorBuildSettings:
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path: Assets/Scenes/TitleScene.unity
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path: Assets/Scenes/CodeDEV.unity
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guid: 255527e00ebbce24e863f51354c47e0c
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- enabled: 0
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path: Assets/Scenes/SampleScene.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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m_configObjects: {}
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Loading…
Add table
Reference in a new issue