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Balancing!

This commit is contained in:
Piegames 2018-04-24 15:58:27 +02:00
parent e3feb19b01
commit 1db113f138
27 changed files with 49 additions and 36 deletions

View file

@ -145,7 +145,7 @@ Transform:
m_GameObject: {fileID: 1887677565572348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: 1.3, y: 1.3, z: 1}
m_Children:
- {fileID: 4193287044024648}
- {fileID: 4528190223728408}

View file

@ -482,7 +482,7 @@ MonoBehaviour:
turnSpeed: 2
drift: 1
brake: 2
maxBrakeTime: 15
maxBrakeTime: 20
accelerationTime: 2.115
decelerationTime: 1.2346
--- !u!198 &198306026557504490

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@ -38,7 +38,7 @@ Transform:
m_GameObject: {fileID: 1340970730445882}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.15, y: 0.15, z: 1}
m_LocalScale: {x: 0.25, y: 0.25, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@ -99,7 +99,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0cfff064e4589e34cb5b415dcc016dc1, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 8
speed: 5
damage: 0
start: 0
--- !u!212 &212627463552776370

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61891926131160174}
m_Layer: 0
m_Name: rock
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61798303579644032}
m_Layer: 0
m_Name: rockD
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61362440249651478}
m_Layer: 0
m_Name: rockDL
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61364379581901728}
m_Layer: 0
m_Name: rockDLU
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61031428949727204}
m_Layer: 0
m_Name: rockDLUR
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61867638451973766}
m_Layer: 0
m_Name: rockDU
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61829153926485560}
m_Layer: 0
m_Name: rockL
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61236632091580028}
m_Layer: 0
m_Name: rockLR
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61902424584989724}
m_Layer: 0
m_Name: rockLU
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61035825138540804}
m_Layer: 0
m_Name: rockLUR
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61456461862167858}
m_Layer: 0
m_Name: rockR
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61341370786779490}
m_Layer: 0
m_Name: rockRD
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61487560770014174}
m_Layer: 0
m_Name: rockRDL
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61699217941965386}
m_Layer: 0
m_Name: rockU
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61699965863900698}
m_Layer: 0
m_Name: rockUR
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -23,7 +23,7 @@ GameObject:
- component: {fileID: 61660594946959392}
m_Layer: 0
m_Name: rockURD
m_TagString: wall
m_TagString: rock
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View file

@ -1543,7 +1543,7 @@ Prefab:
- target: {fileID: 224150154901314796, guid: 460d856ea4eb14cedb5fecde1fe6d743,
type: 2}
propertyPath: m_AnchoredPosition.x
value: 39.24086
value: 38.603355
objectReference: {fileID: 0}
- target: {fileID: 224150154901314796, guid: 460d856ea4eb14cedb5fecde1fe6d743,
type: 2}

View file

@ -38,6 +38,10 @@ namespace Assets.Scripts.Entities.Attack {
this.bulletPrefab = bullet;
}
public void SetRange(int range) {
this.range = range;
}
public void Attack() {
if ( bulletPrefab == null ) {
Debug.Log("SingleShot: No Prefab defined for Bullet!");

View file

@ -17,7 +17,8 @@ namespace Assets.Scripts.Entities {
protected override void Start() {
base.Start();
SingleShot s = new SingleShot(this.gameObject, 12, 3, 8 );
SingleShot s = new SingleShot(this.gameObject, 8, 3, 8 );
s.SetRange(3);
s.SetPrefab(bullet);
s.SetSpawn(bulletSpawn);
SetAttack(s);

View file

@ -50,7 +50,12 @@ public class Player : Mob {
if ( collision.collider.tag == "wall" ) {
//InflictDamage(maxHP / 2);
Death();
} else if ( collision.collider.tag == "Enemy" ) {
} else if (collision.collider.tag == "rock")
{
InflictDamage(maxHP / 10);
//Death();
}
else if ( collision.collider.tag == "Enemy" ) {
Mob m = collision.collider.GetComponent(typeof(Mob)) as Mob;
if ( m != null ) {
//m.InflictDamage(carDamage);

View file

@ -11,13 +11,14 @@ namespace Assets.Scripts.Entities {
[SerializeField]
private GameObject bullet;
public Spider() : base(25) {
public Spider() : base(15) {
}
protected override void Start() {
base.Start();
SingleShot s = new SingleShot(this.gameObject, 25, 4, 2);
s.SetRange(10);
s.SetPrefab(bullet);
s.SetSpawn(bulletSpawn);
SetAttack(s);

View file

@ -444,10 +444,10 @@ public class DungeonGenerator {
}
float prob2 = 0.04f;
if (UnityEngine.Random.value > 1 - prob2
&& x > r.bounds.x +1
&& x < r.bounds.x + r.bounds.width-1
&& y > r.bounds.y+1
&& y < r.bounds.y + r.bounds.height-1)
&& x > r.bounds.x + 2
&& x < r.bounds.x + r.bounds.width-2
&& y > r.bounds.y+ 2
&& y < r.bounds.y + r.bounds.height-2)
{
r.spawnpoints.Add(pos);
}
@ -463,11 +463,10 @@ public class DungeonGenerator {
int rand = UnityEngine.Random.Range(0, 7);
switch (rand) {
case 0:
case 1: {
case 0: {
// Scorpion Attack!!!!:
List<GameObject> lg = new List<GameObject>();
int count = Math.Min(UnityEngine.Random.Range(1, ( int ) Mathf.Floor(r.GetSpawnpoints().Count)), 4);
int count = UnityEngine.Random.Range(1, ( int ) Math.Min(Mathf.Floor(r.GetSpawnpoints().Count), 4));
for ( int c = 0; c < count; c++ ) {
lg.Add(enemyPrefabs[Entity.Entities.SCORPION]);
}
@ -502,8 +501,9 @@ public class DungeonGenerator {
}
break;
case 6:
case 1:
{
// Coins!!!!:
// Siders!!!!:
List<GameObject> lg = new List<GameObject>();
int count = Math.Min(UnityEngine.Random.Range(1, (int)Mathf.Floor(r.GetSpawnpoints().Count)), 3);
for (int c = 0; c < count; c++)

View file

@ -80,13 +80,14 @@ AudioMixerSnapshotController:
m_SnapshotID: d3789ccdbdc046a448f1887d94c3f7f5
m_FloatValues:
aa6b64c186541834a990dc7d71ef0490: -9.833286
2531afd284b58274a93052c093565106: -9.960263
9f873922b4189f746a4d13a9b60e6375: 2.4583216
2531afd284b58274a93052c093565106: -8.963343
25123d234de4ec84aafee1d0c380f3ad: 0.025578512
af748c25161478f4c933cb5cf60cf925: -4.560346
8b04b72683f112d418bf818b2395ba51: -9.833286
8b04b72683f112d418bf818b2395ba51: -9.332112
ce741f86488e78548ad32eec9ad31803: -13.0627575
3085c47799436ad43a18d4ae4adb712d: -9.833286
7e224658afaf14242ba3996793ac12a1: -0.02577656
7e224658afaf14242ba3996793ac12a1: -5.3230715
644f6589fc60a074a98ad67d609f2bfb: 5.1526957
5da050aa578318a4f8f1fed71a509fce: -14.816608
bf89843b5f1f52248935471e56d764be: -9.833286

View file

@ -9,6 +9,7 @@ TagManager:
- DoorRoot
- SpawnlistRoot
- Enemy
- rock
layers:
- Default
- TransparentFX