diff --git a/Assets/Scripts/Editor/BuildScript.cs b/Assets/Scripts/Editor/BuildScript.cs index c3edd60..009abde 100644 --- a/Assets/Scripts/Editor/BuildScript.cs +++ b/Assets/Scripts/Editor/BuildScript.cs @@ -9,7 +9,7 @@ using System.Text; public class BuildSrcipt { - static string[] scenes = { "Assets/Scenes/CodeDEV.unity", "Assets/Scenes/TitleScene.unity" }; + static string[] scenes = { "Assets/Scenes/TitleScene.unity", "Assets/Scenes/CodeDEV.unity" }; static string name = "DungeonDrifter"; [MenuItem("Build/Build WebGL")]